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Ignore:
Timestamp:
Aug 27, 2008, 10:21:39 PM (16 years ago)
Author:
rgrieder
Message:
  • Changed GameState so that the new RootGameState can override 2 virtual methods
  • added RootGameState that takes care of state transitions (can only happen between ticks)
  • moved main loop to GSRoot instead of GSGraphics
  • network GameStates not yet finished
  • GraphicsEngine not yet merged into GSGraphics
File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/gui/src/orxonox/gamestates/GSClient.cc

    r1670 r1672  
    7878    }
    7979
    80     void GSClient::ticked(float dt)
     80    void GSClient::ticked(float dt, uint64_t time)
    8181    {
    82         GSLevel::ticked(dt);
     82        GSLevel::ticked(dt, time);
    8383        client_->tick(dt);
    8484
    85         this->tickChild(dt);
     85        this->tickChild(dt, time);
    8686    }
    8787}
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