Changeset 1870 in orxonox.OLD for orxonox/branches/showroom/Showroom/3dStructs.h
- Timestamp:
- May 6, 2004, 6:49:53 PM (21 years ago)
- File:
-
- 1 edited
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orxonox/branches/showroom/Showroom/3dStructs.h
r1869 r1870 29 29 float x, y; 30 30 }; 31 32 /* ############## Currently not supported by Showroom */ 33 34 /* This holds the information for a material. It may be a texture map of a 35 color. Some of these are not used, but I left them because you will want to 36 eventually read in the UV tile ratio and the UV tile offset for some 37 models.*/ 38 struct tMaterialInfo 39 { 40 char strName[255]; /* The texture name */ 41 char strFile[255]; /* The texture file name */ 42 BYTE color[3]; /* The color of the object (R, G, B) */ 43 int texureId; /* the texture ID */ 44 float uTile; /* u tiling of texture (Currently not used) */ 45 float vTile; /* v tiling of texture (Currently not used) */ 46 float uOffset; /* u offset of texture (Currently not used) */ 47 float vOffset; /* v offset of texture (Currently not used) */ 48 } ; 49 31 50 32 51 /* This is the face structure. This is is used for indexing into the vertex … … 74 93 }; 75 94 76 /* ############## Currently not supported by Showroom */77 78 /* This holds the information for a material. It may be a texture map of a79 color. Some of these are not used, but I left them because you will want to80 eventually read in the UV tile ratio and the UV tile offset for some81 models.*/82 struct tMaterialInfo83 {84 char strName[255]; /* The texture name */85 char strFile[255]; /* The texture file name */86 BYTE color[3]; /* The color of the object (R, G, B) */87 int texureId; /* the texture ID */88 float uTile; /* u tiling of texture (Currently not used) */89 float vTile; /* v tiling of texture (Currently not used) */90 float uOffset; /* u offset of texture (Currently not used) */91 float vOffset; /* v offset of texture (Currently not used) */92 } ;93 94 95 95 #endif
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