Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

Ignore:
Timestamp:
Oct 18, 2008, 10:58:46 PM (16 years ago)
Author:
landauf
Message:

did some first (and very unfinished) steps to deal with different players on server and client

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/objecthierarchy/src/orxonox/gamestates/GSClient.cc

    r1907 r1940  
    5151    void GSClient::enter()
    5252    {
    53         Settings::_getInstance().bIsClient_ = true;
     53        Settings::_getInstance().setIsClient(true);
    5454
    5555        GSLevel::enter();
     
    8181        GSLevel::leave();
    8282
    83         Settings::_getInstance().bIsClient_ = false;
     83        Settings::_getInstance().setIsClient(false);
    8484    }
    8585
Note: See TracChangeset for help on using the changeset viewer.