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Ignore:
Timestamp:
Oct 18, 2008, 10:58:46 PM (16 years ago)
Author:
landauf
Message:

did some first (and very unfinished) steps to deal with different players on server and client

File:
1 edited

Legend:

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  • code/branches/objecthierarchy/src/orxonox/gamestates/GSGraphics.cc

    r1891 r1940  
    101101    void GSGraphics::enter()
    102102    {
    103         Settings::_getInstance().bShowsGraphics_ = true;
     103        Settings::_getInstance().setShowsGraphics(true);
    104104
    105105        // initialise graphics engine. Doesn't load the render window yet!
     
    196196        delete graphicsEngine_;
    197197
    198         Settings::_getInstance().bShowsGraphics_ = false;
     198        Settings::_getInstance().setShowsGraphics(false);
    199199    }
    200200
     
    221221        this->console_->tick(dt);
    222222        this->tickChild(time);
    223        
     223
    224224        unsigned long long timeAfterTick = time.getRealMicroseconds();
    225225
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