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Ignore:
Timestamp:
Oct 18, 2008, 10:58:46 PM (16 years ago)
Author:
landauf
Message:

did some first (and very unfinished) steps to deal with different players on server and client

File:
1 edited

Legend:

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  • code/branches/objecthierarchy/src/orxonox/gamestates/GSStandalone.cc

    r1755 r1940  
    3232#include "core/input/InputManager.h"
    3333#include "core/ConsoleCommand.h"
     34#include "Settings.h"
    3435
    3536namespace orxonox
     
    5758        // level is loaded: we can start capturing the input
    5859        InputManager::getInstance().requestEnterState("game");
     60
     61        Settings::_getInstance().setIsStandalone(true);
    5962    }
    6063
     
    6871
    6972        GSLevel::leave();
     73
     74        Settings::_getInstance().setIsStandalone(false);
    7075    }
    7176
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