- Timestamp:
- Oct 19, 2008, 5:32:58 PM (16 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/objecthierarchy/src/orxonox/objects/infos/PlayerInfo.cc
r1949 r1950 51 51 52 52 this->ping_ = -1; 53 this->clientID_ = (unsigned int)-1; 53 54 this->bLocalPlayer_ = Core::isStandalone(); 54 55 this->bLocalPlayer_ = false; … … 85 86 { 86 87 std::cout << "# PI(" << this->getObjectID() << "): changedName to " << this->getName() << std::endl; 88 Gametype* gametype = Gametype::getCurrentGametype(); 89 if (gametype) 90 gametype->playerChangedName(this); 87 91 } 88 92
Note: See TracChangeset
for help on using the changeset viewer.