- Timestamp:
- Oct 22, 2008, 4:03:10 PM (16 years ago)
- File:
-
- 1 edited
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code/branches/questsystem/src/orxonox/objects/FailQuest.cc
r1992 r1996 59 59 The player the effect is invoked on. 60 60 */ 61 v irtual void FailQuest::invoke(Player & player)61 void FailQuest::invoke(Player & player) 62 62 { 63 63 Quest quest = QuestManager::findQuest(this->getQuestId());
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