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Ignore:
Timestamp:
Oct 24, 2008, 2:48:43 AM (16 years ago)
Author:
landauf
Message:

many changes, can't remember everything, but these are the most important:

  • attaching entities to other entities works
  • displaying models, lights and shadows works
  • controlling a spectator works
  • removed an update hack in PositionableEntity because I've found a much better solution

and with "works" I mean: it works on client, server and standalone

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/objecthierarchy/src/orxonox/overlays/hud/ChatOverlay.cc

    r1968 r2006  
    3939
    4040#include "GraphicsEngine.h"
    41 #include "objects/gametypes/Gametype.h"
     41#include "objects/infos/LevelInfo.h"
    4242#include "objects/infos/PlayerInfo.h"
    4343#include "overlays/console/InGameConsole.h"
     
    7676            std::string name = "unknown";
    7777
    78             PlayerInfo* player = Gametype::getClient(senderID);
     78            PlayerInfo* player = LevelInfo::getClient(senderID);
    7979            if (player)
    8080                name = player->getName();
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