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Ignore:
Timestamp:
Oct 28, 2008, 3:05:17 AM (16 years ago)
Author:
landauf
Message:

added spaceship

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/objecthierarchy/src/orxonox/objects/controllers/HumanController.cc

    r2019 r2024  
    6767    {
    6868        if (HumanController::localController_s && HumanController::localController_s->controllableEntity_)
    69             HumanController::localController_s->controllableEntity_->moveFrontBack(value.y);
     69            HumanController::localController_s->controllableEntity_->moveFrontBack(value);
    7070    }
    7171
     
    7373    {
    7474        if (HumanController::localController_s && HumanController::localController_s->controllableEntity_)
    75             HumanController::localController_s->controllableEntity_->moveRightLeft(value.y);
     75            HumanController::localController_s->controllableEntity_->moveRightLeft(value);
    7676    }
    7777
     
    7979    {
    8080        if (HumanController::localController_s && HumanController::localController_s->controllableEntity_)
    81             HumanController::localController_s->controllableEntity_->moveUpDown(value.y);
     81            HumanController::localController_s->controllableEntity_->moveUpDown(value);
    8282    }
    8383
     
    8585    {
    8686        if (HumanController::localController_s && HumanController::localController_s->controllableEntity_)
    87             HumanController::localController_s->controllableEntity_->rotateYaw(value.y);
     87            HumanController::localController_s->controllableEntity_->rotateYaw(value);
    8888    }
    8989
     
    9191    {
    9292        if (HumanController::localController_s && HumanController::localController_s->controllableEntity_)
    93             HumanController::localController_s->controllableEntity_->rotatePitch(value.y);
     93            HumanController::localController_s->controllableEntity_->rotatePitch(value);
    9494    }
    9595
     
    9797    {
    9898        if (HumanController::localController_s && HumanController::localController_s->controllableEntity_)
    99             HumanController::localController_s->controllableEntity_->rotateRoll(value.y);
     99            HumanController::localController_s->controllableEntity_->rotateRoll(value);
    100100    }
    101101
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