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Ignore:
Timestamp:
Nov 1, 2008, 2:51:02 PM (16 years ago)
Author:
rgrieder
Message:
  • Added debug overlay that is constantly shown in graphics mode. F2 toggles its visibility, but only in level mode for now.
  • Added ConstructionCallback to get informed about the construction of any object of a specific type. Use RegisterConstructionCallback(ThisClassName, TargetClassName, FunctionName); to register such a callback.
File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/objecthierarchy/src/orxonox/gamestates/GSLevel.cc

    r2073 r2084  
    163163    void GSLevel::ticked(const Clock& time)
    164164    {
    165         // Call the scene objects
    166         for (ObjectList<Tickable>::iterator it = ObjectList<Tickable>::begin(); it; ++it)
    167             it->tick(time.getDeltaTime() * this->timeFactor_);
     165        // Commented by 1337: Temporarily moved to GSGraphics.
     166        //// Call the scene objects
     167        //for (ObjectList<Tickable>::iterator it = ObjectList<Tickable>::begin(); it; ++it)
     168        //    it->tick(time.getDeltaTime() * this->timeFactor_);
    168169    }
    169170
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