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Timestamp:
Nov 2, 2008, 12:09:55 AM (16 years ago)
Author:
rgrieder
Message:

Finally managed to have a master InputState which enables:

  • Console always opens
  • Debug overlay toggles visibility in gui mode too

Had to change several other code:

  • ConfigFileManager uses special class instead of enum for ConfigFileType
  • You can add an arbitrary config file and get the ConfigFileType
  • ConfigFileManager is an Ogre singleton too. Created in Main.cc
  • CommandLineArgument "optionsFile" specifies another file for command line arguments
  • CommandLineArgument "settingsFile" declares the file used for settings (orxonox.ini)
  • changed all fileNames to filenames
  • "Loaded config file blah" now uses COUT(3) instead of COUT(0)
  • fixed a bug in ConfigFileManager::load() that cause orxonox.ini to double its size after every call
File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/objecthierarchy/src/orxonox/gamestates/GSGraphics.cc

    r2084 r2101  
    9393    void GSGraphics::setConfigValues()
    9494    {
    95         SetConfigValue(resourceFile_, "resources.cfg").description("Location of the resources file in the data path.");
    96         SetConfigValue(ogreConfigFile_,  "ogre.cfg").description("Location of the Ogre config file");
    97         SetConfigValue(ogrePluginsFile_, "plugins.cfg").description("Location of the Ogre plugins file");
    98         SetConfigValue(ogreLogFile_,     "ogre.log").description("Logfile for messages from Ogre. \
    99                                                                  Use \"\" to suppress log file creation.");
    100         SetConfigValue(ogreLogLevelTrivial_ , 5).description("Corresponding orxonox debug level for ogre Trivial");
    101         SetConfigValue(ogreLogLevelNormal_  , 4).description("Corresponding orxonox debug level for ogre Normal");
    102         SetConfigValue(ogreLogLevelCritical_, 2).description("Corresponding orxonox debug level for ogre Critical");
    103         SetConfigValue(statisticsRefreshCycle_, 200000).description("Sets the time in microseconds interval at \
    104                                                                     which average fps, etc. get updated.");
     95        SetConfigValue(resourceFile_,    "resources.cfg")
     96            .description("Location of the resources file in the data path.");
     97        SetConfigValue(ogreConfigFile_,  "ogre.cfg")
     98            .description("Location of the Ogre config file");
     99        SetConfigValue(ogrePluginsFile_, "plugins.cfg")
     100            .description("Location of the Ogre plugins file");
     101        SetConfigValue(ogreLogFile_,     "ogre.log")
     102            .description("Logfile for messages from Ogre. Use \"\" to suppress log file creation.");
     103        SetConfigValue(ogreLogLevelTrivial_ , 5)
     104            .description("Corresponding orxonox debug level for ogre Trivial");
     105        SetConfigValue(ogreLogLevelNormal_  , 4)
     106            .description("Corresponding orxonox debug level for ogre Normal");
     107        SetConfigValue(ogreLogLevelCritical_, 2)
     108            .description("Corresponding orxonox debug level for ogre Critical");
     109        SetConfigValue(statisticsRefreshCycle_, 200000)
     110            .description("Sets the time in microseconds interval at which average fps, etc. get updated.");
     111        SetConfigValue(defaultMasterKeybindings_, "def_masterKeybindings.ini")
     112            .description("Filename of default master keybindings.");
    105113    }
    106114
     
    136144        inputManager_->initialise(windowHnd, renderWindow_->getWidth(), renderWindow_->getHeight(), true);
    137145        // Configure master input state with a KeyBinder
    138         //masterKeyBinder_ = new KeyBinder();
    139         //masterKeyBinder_->loadBindings("master_keybindings.ini");
    140         //inputManager_->getMasterInputState()->addKeyHandler(masterKeyBinder_);
     146        masterKeyBinder_ = new KeyBinder();
     147        masterKeyBinder_->loadBindings("masterKeybindings.ini", defaultMasterKeybindings_);
     148        inputManager_->getMasterInputState()->addKeyHandler(masterKeyBinder_);
    141149
    142150        // Load the InGameConsole
     
    172180
    173181        //inputManager_->getMasterInputState()->removeKeyHandler(this->masterKeyBinder_);
    174         //delete this->masterKeyBinder_;
     182        delete this->masterKeyBinder_;
    175183        delete this->inputManager_;
    176184
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