- Timestamp:
- Nov 2, 2008, 12:54:17 PM (16 years ago)
- File:
-
- 1 edited
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code/branches/objecthierarchy/src/network/GamestateClient.h
r2006 r2112 50 50 const unsigned int GAMESTATEID_INITIAL = (unsigned int)-1; 51 51 52 namespace network52 namespace orxonox 53 53 { 54 54 class _NetworkExport GamestateClient: public GamestateHandler … … 66 66 private: 67 67 packet::Gamestate *processGamestate(packet::Gamestate *gs); 68 void removeObject( orxonox::ObjectListIterator<Synchronisable> &it);68 void removeObject(ObjectListIterator<Synchronisable> &it); 69 69 void printGamestateMap(); 70 70 bool sendAck(unsigned int gamestateID);
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