- Timestamp:
- Nov 8, 2008, 7:58:49 PM (16 years ago)
- File:
-
- 1 edited
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code/branches/questsystem2/src/orxonox/objects/quest/AddQuest.cc
r2146 r2159 27 27 */ 28 28 29 /** 30 @file AddQuest.cc 31 @brief 32 Implementation of the AddQuest class. 33 */ 34 29 35 #include "OrxonoxStableHeaders.h" 30 36 #include "AddQuest.h" … … 43 49 CreateFactory(AddQuest); 44 50 45 51 /** 52 @brief 53 Constructor. Registers the quest. 54 */ 46 55 AddQuest::AddQuest(BaseObject* creator) : ChangeQuestStatus(creator) 47 56 { … … 57 66 } 58 67 68 /** 69 @brief 70 Method for creating a AddQuest object through XML. 71 */ 59 72 void AddQuest::XMLPort(Element& xmlelement, XMLPort::Mode mode) 60 73 { … … 73 86 bool AddQuest::invoke(ControllableEntity* player) 74 87 { 75 if(player == NULL) 88 if(player == NULL) //!< Null-pointers are badass. 76 89 { 77 90 COUT(2) << "Input player is NULL." << std::endl;
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