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Ignore:
Timestamp:
Nov 8, 2008, 10:05:06 PM (16 years ago)
Author:
landauf
Message:

respawn of late joined clients works now

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/objecthierarchy/src/orxonox/objects/infos/PlayerInfo.cc

    r2112 r2160  
    5555    PlayerInfo::~PlayerInfo()
    5656    {
    57         if (this->isInitialized())
     57        if (this->BaseObject::isInitialized())
    5858        {
    5959            this->stopControl(this->controllableEntity_);
     
    7676    void PlayerInfo::changedName()
    7777    {
    78         if (this->isReady() && this->getGametype())
     78        if (this->isInitialized() && this->getGametype())
    7979            this->getGametype()->playerChangedName(this);
    8080    }
     
    8282    void PlayerInfo::changedGametype()
    8383    {
    84         if (this->isReady())
     84        if (this->isInitialized())
    8585        {
    8686            if (this->getOldGametype())
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