Changeset 2232 for code/branches/weapon2/src/orxonox/objects/weaponSystem/projectiles/ParticleProjectile.cc
- Timestamp:
- Nov 19, 2008, 7:07:36 PM (16 years ago)
- File:
-
- 1 edited
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code/branches/weapon2/src/orxonox/objects/weaponSystem/projectiles/ParticleProjectile.cc
r2099 r2232 30 30 #include "ParticleProjectile.h" 31 31 32 #include " SpaceShip.h"32 #include "../../worldentities/pawns/SpaceShip.h" 33 33 #include "core/CoreIncludes.h" 34 34 #include "core/ConfigValueIncludes.h" … … 42 42 RegisterObject(ParticleProjectile); 43 43 44 this->particles_ = new ParticleInterface( "Orxonox/shot2", LODParticle::normal);44 this->particles_ = new ParticleInterface(this->getSceneManager(), "Orxonox/shot2", LODParticle::normal); 45 45 this->particles_->addToSceneNode(this->getNode()); 46 46 this->particles_->setKeepParticlesInLocalSpace(true);
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