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Ignore:
Timestamp:
Nov 22, 2008, 11:54:48 AM (16 years ago)
Author:
scheusso
Message:

most coding is done, still testing now
types should get transfered in platform independent formats now

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/network64/src/orxonox/objects/infos/PlayerInfo.cc

    r2171 r2245  
    6969    void PlayerInfo::registerVariables()
    7070    {
    71         REGISTERSTRING(this->name_,                 direction::toclient, new NetworkCallback<PlayerInfo>(this, &PlayerInfo::changedName));
    72         REGISTERDATA  (this->controllableEntityID_, direction::toclient, new NetworkCallback<PlayerInfo>(this, &PlayerInfo::networkcallback_changedcontrollableentityID));
    73         REGISTERDATA  (this->bReadyToSpawn_,        direction::toserver);
     71        registerVariable(this->name_,                 variableDirection::toclient, new NetworkCallback<PlayerInfo>(this, &PlayerInfo::changedName));
     72        registerVariable(this->controllableEntityID_, variableDirection::toclient, new NetworkCallback<PlayerInfo>(this, &PlayerInfo::networkcallback_changedcontrollableentityID));
     73        registerVariable(this->bReadyToSpawn_,        variableDirection::toserver);
    7474    }
    7575
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