Changeset 2309 for code/branches/network64/src/network/GamestateClient.cc
- Timestamp:
- Dec 2, 2008, 9:10:00 PM (16 years ago)
- File:
-
- 1 edited
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code/branches/network64/src/network/GamestateClient.cc
r2211 r2309 36 36 #include "core/Iterator.h" 37 37 #include "synchronisable/Synchronisable.h" 38 #include "synchronisable/NetworkCallbackManager.h" 38 39 #include "packet/Acknowledgement.h" 39 40 … … 77 78 packet::Gamestate *processed = processGamestate(tempGamestate_); 78 79 // assert(processed); 80 81 //now call the queued callbacks 82 NetworkCallbackManager::callCallbacks(); 83 79 84 if (!processed) 80 85 return false;
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