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Ignore:
Timestamp:
Dec 4, 2008, 8:28:14 PM (16 years ago)
Author:
rgrieder
Message:

Completed destruction of static elements like XMLPort, Identifier, etc.
Of initially about 250 memory leaks (not in the actual meaning but the memory was never freed anyway) only 1 remains in TinyCpp.

  • Core class is now a normal Singleton that gets created and destroyed in main.
  • The same goes for Language, LuaBind, SignalHandler and PlayerManager.
  • Added a new std::set to the CommandExecutor so that the external ConsoleCommands can get destroyed too.
  • Code for destroying CommandLineArguments
  • Added destruction code for ConstructionCallbacks in Identifier
  • Moved internal identifier map (the one with the typeid(.) names) in a static function in Identifier. This was necessary in order to destroy ALL Identifiers with the static destruction function. Before it was possible to create an Identifier with having a class instance (that would call RegisterObject) for instance by simply accessing it via getIdentifier.
  • Removed a big memory leak in Button (forgot to destroy the ConfigValueContainers)
  • Added destruction code for InputBufferListenerTuples in InputBuffer destructor.
  • Added destruction code for load and save executors in both XMLPortParam and XMLPortObject
  • Added destruction code for ConsoleCommands in GSRoot, GSGraphics and GSLevel (temporary solution anyway)
  • Deleting the CEGUILua script module seems to work properly now, one memory leak less (GUIManager.cc)
  • Added global destruction calls in Main.cc
File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/objecthierarchy2/src/core/CommandLine.cc

    r2105 r2344  
    8383    CommandLine::~CommandLine()
    8484    {
    85         for (std::map<std::string, CommandLineArgument*>::const_iterator it = cmdLineArgs_.begin();
    86             it != cmdLineArgs_.end(); ++it)
    87         {
    88             delete it->second;
    89         }
     85        CommandLine::destroyAllArguments();
    9086    }
    9187
     
    9894        static CommandLine instance;
    9995        return instance;
     96    }
     97
     98    /**
     99    @brief
     100        Destroys all command line arguments. This should be called at the end
     101        of main. Do not use before that.
     102    */
     103    void CommandLine::destroyAllArguments()
     104    {
     105        for (std::map<std::string, CommandLineArgument*>::const_iterator it = _getInstance().cmdLineArgs_.begin();
     106            it != _getInstance().cmdLineArgs_.end(); ++it)
     107            delete it->second;
     108        _getInstance().cmdLineArgs_.clear();
    100109    }
    101110
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