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Ignore:
Timestamp:
Dec 10, 2008, 3:37:48 AM (16 years ago)
Author:
landauf
Message:
  • Added a health bar
  • Some changes in CameraManager to handle the case when no camera exists after removing the last one, but this is still somehow buggy (freezes and later crashes reproducible but inexplicable after a few respawns)
  • Added PawnManager to handle destruction of Pawns without using delete within tick()
File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/objecthierarchy2/src/orxonox/objects/EventTarget.cc

    r2087 r2369  
    4848    void EventTarget::changedName()
    4949    {
     50        SUPER(EventTarget, changedName);
     51
    5052        for (ObjectList<BaseObject>::iterator it = ObjectList<BaseObject>::begin(); it != ObjectList<BaseObject>::end(); ++it)
    5153            if (it->getName() == this->getName())
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