- Timestamp:
- Dec 10, 2008, 2:38:33 PM (16 years ago)
- File:
-
- 1 edited
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code/branches/weapon2/src/orxonox/objects/weaponSystem/projectiles/Projectile.cc
r2272 r2379 85 85 if (!this->isActive()) 86 86 return; 87 87 /* 88 88 float radius; 89 89 for (ObjectList<Model>::iterator it = ObjectList<Model>::begin(); it; ++it) … … 114 114 } 115 115 } 116 */ 116 117 } 117 118
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