- Timestamp:
- Dec 11, 2008, 2:18:34 PM (16 years ago)
- Location:
- code/branches/physics/src/orxonox/objects/weaponSystem/projectiles
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/physics/src/orxonox/objects/weaponSystem/projectiles/Projectile.cc
r2100 r2408 46 46 float Projectile::speed_s = 5000; 47 47 48 Projectile::Projectile(BaseObject* creator, Weapon* owner) : Mo vableEntity(creator), owner_(owner)48 Projectile::Projectile(BaseObject* creator, Weapon* owner) : MobileEntity(creator), owner_(owner) 49 49 { 50 50 RegisterObject(Projectile); -
code/branches/physics/src/orxonox/objects/weaponSystem/projectiles/Projectile.h
r2099 r2408 32 32 #include "OrxonoxPrereqs.h" 33 33 34 #include "objects/worldentities/Mo vableEntity.h"34 #include "objects/worldentities/MobileEntity.h" 35 35 #include "tools/Timer.h" 36 36 37 37 namespace orxonox 38 38 { 39 class _OrxonoxExport Projectile : public Mo vableEntity39 class _OrxonoxExport Projectile : public MobileEntity 40 40 { 41 41 public:
Note: See TracChangeset
for help on using the changeset viewer.