- Timestamp:
- Dec 11, 2008, 2:18:34 PM (16 years ago)
- File:
-
- 1 edited
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code/branches/physics/src/orxonox/objects/weaponSystem/projectiles/Projectile.cc
r2100 r2408 46 46 float Projectile::speed_s = 5000; 47 47 48 Projectile::Projectile(BaseObject* creator, Weapon* owner) : Mo vableEntity(creator), owner_(owner)48 Projectile::Projectile(BaseObject* creator, Weapon* owner) : MobileEntity(creator), owner_(owner) 49 49 { 50 50 RegisterObject(Projectile);
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