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Ignore:
Timestamp:
Dec 13, 2008, 11:45:51 PM (16 years ago)
Author:
rgrieder
Message:

Updated to Bullet 2.73 (first part).

File:
1 edited

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  • code/branches/physics/src/bullet/ChangeLog

    r2192 r2430  
    44Todo: update changelog from April - July 2008
    55See http://code.google.com/p/bullet/source/list for more complete log in Subversion
     6
     72008 November 12
     8        - Add compound shape export to BulletColladaConverter
     9        Thanks to JamesH for the report: http://www.bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=12&t=2840
     10        - Fix compiler build for Visual Studio 6
     11        Thanks to JoF for the report: http://www.bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=2841
     12
     132008 November 11
     14        - Add CProfileManager::dumpAll() to dump performance statistics to console using printf.
     15        - Add support for interaction between btSoftBody and btCollisionObject/btGhostObject
     16
     172008 November 8
     18        - Fix PosixThreadSupport
     19        - Add improved btHeightfieldTerrainShape support and new Demos/TerrainDemo
     20        Thanks to tomva, http://code.google.com/p/bullet/issues/detail?id=63&can=1
     21        - Moved kinematic character controller from Demos/CharacterDemo into src/BulletDynamics/Character/btKinematicCharacterController.cpp
     22
     232008 November 6
     24        - reduced default memory pool allocation from 40Mb to 3Mb. This should be more suitable for all platforms, including iPhone
     25        - improved CUDA broadphase
     26        - IBM Cell SDK 3.x support, fix ibmsdk Makefiles
     27        - improved CMake support with 'install' and 'framework option
     28       
     292008 November 4
     30        - add btAxisSweep::resetPool to avoid non-determinism due to shuffled linked list
     31        Thanks to Ole for the contribution,
     32
     332008 October 30
     34        - disabled btTriangleMesh duplicate search by default, it is extremely slow
     35        - added Extras/IFF binary chunk serialization library as preparation for in-game native platform serialization (planned COLLADA DOM -> IFF converter)
     36
     372008 October 20
     38        - added SCE Physics Effects box-box collision detection for SPU/BulletMultiThreaded version
     39        See Bullet/src/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/boxBoxDistance.cpp
     40        Thanks to Sony Computer Entertainment Japan, SCEI for the contribution
     41
     422008 October 17
     43        - Added btGhostObject support, this helps character controller, explosions, triggers and other local spatial queries
     44
     452008 October 10
     46        - Moved aabb to btBroadphaseProxy, improves rayTest dramatically. Further raytest improvements using the broadphase acceleration structures are planned
     47        - Moved BulletMultiThreaded from Extras to /src/BulletMultiThreaded for better integration
    648
    749
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