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Ignore:
Timestamp:
Dec 15, 2008, 11:15:19 PM (16 years ago)
Author:
scheusso
Message:

fix of possible bug

File:
1 edited

Legend:

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  • code/branches/presentation/src/network/packet/Gamestate.cc

    r2464 r2476  
    391391    oldobjectheader = (synchronisableHeader*)origdata;
    392392    newobjectheader = (synchronisableHeader*)newdata;
     393    if ( (*it).objSize == 0 )
     394      continue;
    393395//     object = Synchronisable::getSynchronisable( (*it).objID );
    394396//     assert(object->objectID == oldobjectheader->objectID);
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