- Timestamp:
- Feb 28, 2009, 5:10:45 PM (16 years ago)
- File:
-
- 1 edited
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code/branches/buildsystem3/src/network/packet/Acknowledgement.cc
r2662 r2708 64 64 65 65 bool Acknowledgement::process(){ 66 COUT( 0) << "processing ACK with ID: " << getAckID() << endl;66 COUT(6) << "processing ACK with ID: " << getAckID() << endl; 67 67 bool b = GamestateHandler::ackGamestate(getAckID(), clientID_); 68 68 delete this;
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