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Ignore:
Timestamp:
Mar 25, 2009, 7:37:00 PM (16 years ago)
Author:
rgrieder
Message:

Exported showsGraphics, etc. to a new class named GameMode in the core.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/gui/src/orxonox/gamestates/GSLevel.cc

    r2844 r2848  
    3939#include "core/CommandLine.h"
    4040#include "core/ConfigValueIncludes.h"
     41#include "core/Core.h"
    4142#include "core/CoreIncludes.h"
    42 #include "core/Core.h"
     43#include "core/Game.h"
     44#include "core/GameMode.h"
    4345#include "objects/Tickable.h"
    4446#include "objects/Radar.h"
     
    4749#include "LevelManager.h"
    4850#include "PlayerManager.h"
    49 #include "core/Game.h"
    5051
    5152namespace orxonox
     
    8384        setConfigValues();
    8485
    85         if (Core::showsGraphics())
     86        if (GameMode::showsGraphics())
    8687        {
    8788            inputState_ = InputManager::getInstance().createInputState<SimpleInputState>("game");
     
    99100        this->playerManager_ = new PlayerManager();
    100101
    101         if (Core::isMaster())
     102        if (GameMode::isMaster())
    102103        {
    103104            // create the global LevelManager
     
    107108        }
    108109
    109         if (Core::showsGraphics())
     110        if (GameMode::showsGraphics())
    110111        {
    111112            // TODO: insert slomo console command with
     
    149150        //Loader::close();
    150151
    151         if (Core::showsGraphics())
     152        if (GameMode::showsGraphics())
    152153            InputManager::getInstance().requestLeaveState("game");
    153154
    154         if (Core::isMaster())
     155        if (GameMode::isMaster())
    155156            this->unloadLevel();
    156157
     
    179180        }
    180181
    181         if (Core::showsGraphics())
     182        if (GameMode::showsGraphics())
    182183        {
    183184            inputState_->setHandler(0);
     
    240241    void GSLevel::keybindInternal(const std::string& command, bool bTemporary)
    241242    {
    242         if (Core::showsGraphics())
     243        if (GameMode::showsGraphics())
    243244        {
    244245            static std::string bindingString = "";
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