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Ignore:
Timestamp:
Apr 6, 2009, 1:59:00 AM (16 years ago)
Author:
landauf
Message:

Merged gui branch back to trunk.

I did 2 small changes in IngameManager.cc on line 777 and 888 (yes, really), because const_reverse_iterator strangely doesn't work on MinGW.

Location:
code/trunk
Files:
6 edited

Legend:

Unmodified
Added
Removed
  • code/trunk

  • code/trunk/src/orxonox/objects/weaponSystem/WeaponSystem.cc

    • Property svn:mergeinfo changed (with no actual effect on merging)
  • code/trunk/src/orxonox/objects/weaponSystem/WeaponSystem.h

    • Property svn:mergeinfo changed (with no actual effect on merging)
  • code/trunk/src/orxonox/objects/weaponSystem/projectiles/BillboardProjectile.cc

    r2662 r2896  
    3232#include <OgreBillboardSet.h>
    3333
    34 #include "core/Core.h"
     34#include "core/GameMode.h"
    3535#include "core/CoreIncludes.h"
    3636#include "objects/Scene.h"
     
    4444        RegisterObject(BillboardProjectile);
    4545
    46         if (Core::showsGraphics())
     46        if (GameMode::showsGraphics())
    4747        {
    4848            assert(this->getScene()->getSceneManager()); // getScene() was already checked by WorldEntity
     
    5656    BillboardProjectile::~BillboardProjectile()
    5757    {
    58         if (this->isInitialized() && Core::showsGraphics() && this->billboard_.getBillboardSet())
     58        if (this->isInitialized() && GameMode::showsGraphics() && this->billboard_.getBillboardSet())
    5959            this->detachOgreObject(this->billboard_.getBillboardSet());
    6060    }
  • code/trunk/src/orxonox/objects/weaponSystem/projectiles/ParticleProjectile.cc

    r2662 r2896  
    3333#include <OgreParticleEmitter.h>
    3434
    35 #include "core/Core.h"
     35#include "core/GameMode.h"
    3636#include "core/CoreIncludes.h"
    3737#include "core/ConfigValueIncludes.h"
     
    4646        RegisterObject(ParticleProjectile);
    4747
    48         if (Core::showsGraphics())
     48        if (GameMode::showsGraphics())
    4949        {
    5050            this->particles_ = new ParticleInterface(this->getScene()->getSceneManager(), "Orxonox/shot3_small", LODParticle::normal);
  • code/trunk/src/orxonox/objects/weaponSystem/projectiles/Projectile.cc

    r2809 r2896  
    4141#include "objects/worldentities/ParticleSpawner.h"
    4242#include "objects/collisionshapes/SphereCollisionShape.h"
    43 #include "core/Core.h"
     43#include "core/GameMode.h"
    4444
    4545namespace orxonox
     
    5555        // Get notification about collisions
    5656
    57         if (Core::isMaster())
     57        if (GameMode::isMaster())
    5858        {
    5959            this->enableCollisionCallback();
     
    9393    void Projectile::destroyObject()
    9494    {
    95         if (Core::isMaster())
     95        if (GameMode::isMaster())
    9696            delete this;
    9797    }
     
    9999    bool Projectile::collidesAgainst(WorldEntity* otherObject, btManifoldPoint& contactPoint)
    100100    {
    101         if (!this->bDestroy_ && Core::isMaster())
     101        if (!this->bDestroy_ && GameMode::isMaster())
    102102        {
    103103            this->bDestroy_ = true;
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