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Ignore:
Timestamp:
Apr 8, 2009, 12:36:08 AM (16 years ago)
Author:
dafrick
Message:

Merging of the current QuestSystem branch.

Location:
code/branches/questsystem5
Files:
2 edited

Legend:

Unmodified
Added
Removed
  • code/branches/questsystem5

  • code/branches/questsystem5/src/bullet/BulletDynamics/Dynamics/Bullet-C-API.cpp

    r2662 r2907  
    111111{
    112112        btDynamicsWorld* dynamicsWorld = reinterpret_cast< btDynamicsWorld* >(world);
    113         assert(dynamicsWorld);
     113        btAssert(dynamicsWorld);
    114114        dynamicsWorld->stepSimulation(timeStep);
    115115}
     
    118118{
    119119        btDynamicsWorld* dynamicsWorld = reinterpret_cast< btDynamicsWorld* >(world);
    120         assert(dynamicsWorld);
    121         btRigidBody* body = reinterpret_cast< btRigidBody* >(object);
    122         assert(body);
     120        btAssert(dynamicsWorld);
     121        btRigidBody* body = reinterpret_cast< btRigidBody* >(object);
     122        btAssert(body);
    123123
    124124        dynamicsWorld->addRigidBody(body);
     
    128128{
    129129        btDynamicsWorld* dynamicsWorld = reinterpret_cast< btDynamicsWorld* >(world);
    130         assert(dynamicsWorld);
    131         btRigidBody* body = reinterpret_cast< btRigidBody* >(object);
    132         assert(body);
     130        btAssert(dynamicsWorld);
     131        btRigidBody* body = reinterpret_cast< btRigidBody* >(object);
     132        btAssert(body);
    133133
    134134        dynamicsWorld->removeRigidBody(body);
     
    143143        btVector3 localInertia(0,0,0);
    144144        btCollisionShape* shape = reinterpret_cast<btCollisionShape*>( cshape);
    145         assert(shape);
     145        btAssert(shape);
    146146        if (mass)
    147147        {
     
    159159{
    160160        btRigidBody* body = reinterpret_cast< btRigidBody* >(cbody);
    161         assert(body);
     161        btAssert(body);
    162162        btAlignedFree( body);
    163163}
     
    263263{
    264264        btCollisionShape* shape = reinterpret_cast<btCollisionShape*>( cshape);
    265         assert(shape);
     265        btAssert(shape);
    266266        btAlignedFree(shape);
    267267}
     
    269269{
    270270        btCollisionShape* shape = reinterpret_cast<btCollisionShape*>( cshape);
    271         assert(shape);
     271        btAssert(shape);
    272272        btVector3 scaling(cscaling[0],cscaling[1],cscaling[2]);
    273273        shape->setLocalScaling(scaling);       
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