Changeset 2908 for code/branches/questsystem5/src/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h
- Timestamp:
- Apr 8, 2009, 12:58:47 AM (16 years ago)
- Location:
- code/branches/questsystem5
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/questsystem5
- Property svn:mergeinfo changed
-
code/branches/questsystem5/src/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h
r2907 r2908 53 53 IndexedMeshArray m_indexedMeshes; 54 54 int m_pad[2]; 55 mutableint m_hasAabb; // using int instead of bool to maintain alignment56 mutablebtVector3 m_aabbMin;57 mutablebtVector3 m_aabbMax;55 int m_hasAabb; // using int instead of bool to maintain alignment 56 btVector3 m_aabbMin; 57 btVector3 m_aabbMax; 58 58 59 59 public: … … 107 107 108 108 virtual bool hasPremadeAabb() const; 109 virtual void setPremadeAabb(const btVector3& aabbMin, const btVector3& aabbMax ) const;109 virtual void setPremadeAabb(const btVector3& aabbMin, const btVector3& aabbMax ); 110 110 virtual void getPremadeAabb(btVector3* aabbMin, btVector3* aabbMax ) const; 111 111
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