- Timestamp:
- Apr 8, 2009, 12:58:47 AM (16 years ago)
- Location:
- code/branches/questsystem5
- Files:
-
- 2 edited
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- Unmodified
- Added
- Removed
-
code/branches/questsystem5
- Property svn:mergeinfo changed
-
code/branches/questsystem5/src/bullet/BulletDynamics/Dynamics/btDynamicsWorld.h
r2907 r2908 21 21 22 22 class btTypedConstraint; 23 class bt ActionInterface;23 class btRaycastVehicle; 24 24 class btConstraintSolver; 25 25 class btDynamicsWorld; 26 26 class btCharacterControllerInterface; 27 27 28 28 /// Type for the callback for each tick … … 73 73 virtual void removeConstraint(btTypedConstraint* constraint) {(void)constraint;} 74 74 75 virtual void add Action(btActionInterface* action) = 0;75 virtual void addVehicle(btRaycastVehicle* vehicle) {(void)vehicle;} 76 76 77 virtual void removeAction(btActionInterface* action) = 0; 77 virtual void removeVehicle(btRaycastVehicle* vehicle) {(void)vehicle;} 78 79 virtual void addCharacter(btCharacterControllerInterface* character) {(void)character;} 80 81 virtual void removeCharacter(btCharacterControllerInterface* character) {(void)character;} 82 78 83 79 84 //once a rigidbody is added to the dynamics world, it will get this gravity assigned … … 125 130 126 131 127 ///obsolete, use addAction instead.128 virtual void addVehicle(btActionInterface* vehicle) {(void)vehicle;}129 ///obsolete, use removeAction instead130 virtual void removeVehicle(btActionInterface* vehicle) {(void)vehicle;}131 ///obsolete, use addAction instead.132 virtual void addCharacter(btActionInterface* character) {(void)character;}133 ///obsolete, use removeAction instead134 virtual void removeCharacter(btActionInterface* character) {(void)character;}135 136 137 132 }; 138 133
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