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Ignore:
Timestamp:
Apr 8, 2009, 12:58:47 AM (16 years ago)
Author:
dafrick
Message:

Reverted to revision 2906 (because I'm too stupid to merge correctly, 2nd try will follow shortly. ;))

Location:
code/branches/questsystem5
Files:
2 edited

Legend:

Unmodified
Added
Removed
  • code/branches/questsystem5

  • code/branches/questsystem5/src/bullet/BulletDynamics/Dynamics/btDynamicsWorld.h

    r2907 r2908  
    2121
    2222class btTypedConstraint;
    23 class btActionInterface;
     23class btRaycastVehicle;
    2424class btConstraintSolver;
    2525class btDynamicsWorld;
    26 
     26class btCharacterControllerInterface;
    2727
    2828/// Type for the callback for each tick
     
    7373                virtual void    removeConstraint(btTypedConstraint* constraint) {(void)constraint;}
    7474
    75                 virtual void    addAction(btActionInterface* action) = 0;
     75                virtual void    addVehicle(btRaycastVehicle* vehicle) {(void)vehicle;}
    7676
    77                 virtual void    removeAction(btActionInterface* action) = 0;
     77                virtual void    removeVehicle(btRaycastVehicle* vehicle) {(void)vehicle;}
     78
     79                virtual void    addCharacter(btCharacterControllerInterface* character) {(void)character;}
     80
     81                virtual void    removeCharacter(btCharacterControllerInterface* character) {(void)character;}
     82
    7883
    7984                //once a rigidbody is added to the dynamics world, it will get this gravity assigned
     
    125130
    126131
    127                 ///obsolete, use addAction instead.
    128                 virtual void    addVehicle(btActionInterface* vehicle) {(void)vehicle;}
    129                 ///obsolete, use removeAction instead
    130                 virtual void    removeVehicle(btActionInterface* vehicle) {(void)vehicle;}
    131                 ///obsolete, use addAction instead.
    132                 virtual void    addCharacter(btActionInterface* character) {(void)character;}
    133                 ///obsolete, use removeAction instead
    134                 virtual void    removeCharacter(btActionInterface* character) {(void)character;}
    135 
    136 
    137132};
    138133
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