Changeset 3018 in orxonox.OLD for orxonox/branches
- Timestamp:
- Nov 28, 2004, 1:31:21 PM (20 years ago)
- Location:
- orxonox/branches/bezierTrack/src
- Files:
-
- 2 added
- 7 edited
Legend:
- Unmodified
- Added
- Removed
-
orxonox/branches/bezierTrack/src/Makefile.am
r2990 r3018 7 7 bin_PROGRAMS=orxonox 8 8 9 orxonox_SOURCES=orxonox.cc world.cc player.cc data_tank.cc world_entity.cc vector.cc camera.cc collision.cc command_node.cc ini_parser.cc keynames.cc track.cc base_entity.cc game_loader.cc campaign.cc story_entity.cc object.cc environment.cc array.cc material.cc list.cc 10 noinst_HEADERS=ability.h data_tank.h npc.h stdincl.h ai.h environment.h orxonox.h synchronisable.h base_entity.h error.h player.h track.h camera.h ini_parser.h power_up.h vector.h collision.h keynames.h proto_class.h world.h command_node.h list.h shoot_laser.h world_entity.h coordinates.h message_structures.h shoot_rocket.h object.h array.h material.h list_template.h story_entity.h story_def.h game_loader.h campaign.h 9 orxonox_SOURCES=orxonox.cc world.cc player.cc data_tank.cc world_entity.cc vector.cc camera.cc collision.cc command_node.cc ini_parser.cc keynames.cc track.cc base_entity.cc game_loader.cc campaign.cc story_entity.cc object.cc environment.cc array.cc material.cc list.cc curve.cc 10 noinst_HEADERS=ability.h data_tank.h npc.h stdincl.h ai.h environment.h orxonox.h synchronisable.h base_entity.h error.h player.h track.h camera.h ini_parser.h power_up.h vector.h collision.h keynames.h proto_class.h world.h command_node.h list.h shoot_laser.h world_entity.h coordinates.h message_structures.h shoot_rocket.h object.h array.h material.h list_template.h story_entity.h story_def.h game_loader.h campaign.h curve.h 11 11 12 12 -
orxonox/branches/bezierTrack/src/Makefile.in
r2991 r3018 60 60 campaign.$(OBJEXT) story_entity.$(OBJEXT) object.$(OBJEXT) \ 61 61 environment.$(OBJEXT) array.$(OBJEXT) material.$(OBJEXT) \ 62 list.$(OBJEXT) 62 list.$(OBJEXT) curve.$(OBJEXT) 63 63 orxonox_OBJECTS = $(am_orxonox_OBJECTS) 64 64 orxonox_LDADD = $(LDADD) … … 69 69 @AMDEP_TRUE@ ./$(DEPDIR)/base_entity.Po ./$(DEPDIR)/camera.Po \ 70 70 @AMDEP_TRUE@ ./$(DEPDIR)/campaign.Po ./$(DEPDIR)/collision.Po \ 71 @AMDEP_TRUE@ ./$(DEPDIR)/command_node.Po \71 @AMDEP_TRUE@ ./$(DEPDIR)/command_node.Po ./$(DEPDIR)/curve.Po \ 72 72 @AMDEP_TRUE@ ./$(DEPDIR)/data_tank.Po \ 73 73 @AMDEP_TRUE@ ./$(DEPDIR)/environment.Po \ … … 185 185 AM_CXXFLAGS = "-I/usr/X11R6/include" 186 186 AM_LDFLAGS = "-L/usr/Mesa-6.0.1/lib -L/usr/X11R6/lib -lXt -lX11" $(MWINDOWS) 187 orxonox_SOURCES = orxonox.cc world.cc player.cc data_tank.cc world_entity.cc vector.cc camera.cc collision.cc command_node.cc ini_parser.cc keynames.cc track.cc base_entity.cc game_loader.cc campaign.cc story_entity.cc object.cc environment.cc array.cc material.cc list.cc 188 noinst_HEADERS = ability.h data_tank.h npc.h stdincl.h ai.h environment.h orxonox.h synchronisable.h base_entity.h error.h player.h track.h camera.h ini_parser.h power_up.h vector.h collision.h keynames.h proto_class.h world.h command_node.h list.h shoot_laser.h world_entity.h coordinates.h message_structures.h shoot_rocket.h object.h array.h material.h list_template.h story_entity.h story_def.h game_loader.h campaign.h 187 orxonox_SOURCES = orxonox.cc world.cc player.cc data_tank.cc world_entity.cc vector.cc camera.cc collision.cc command_node.cc ini_parser.cc keynames.cc track.cc base_entity.cc game_loader.cc campaign.cc story_entity.cc object.cc environment.cc array.cc material.cc list.cc curve.cc 188 noinst_HEADERS = ability.h data_tank.h npc.h stdincl.h ai.h environment.h orxonox.h synchronisable.h base_entity.h error.h player.h track.h camera.h ini_parser.h power_up.h vector.h collision.h keynames.h proto_class.h world.h command_node.h list.h shoot_laser.h world_entity.h coordinates.h message_structures.h shoot_rocket.h object.h array.h material.h list_template.h story_entity.h story_def.h game_loader.h campaign.h curve.h 189 189 all: all-am 190 190 … … 259 259 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/collision.Po@am__quote@ 260 260 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/command_node.Po@am__quote@ 261 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/curve.Po@am__quote@ 261 262 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/data_tank.Po@am__quote@ 262 263 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/environment.Po@am__quote@ -
orxonox/branches/bezierTrack/src/track.cc
r3017 r3018 119 119 { 120 120 t+=.0001; 121 if (t > 1) t =0; 121 // printf ("%f\n", t); 122 // if (t > 1) t =0; 122 123 // printf ("Pos: %f, %f, %f\n", curve.calcPos(t).x, curve.calcPos(t).y, curve.calcPos(t).z); 123 124 //Line trace(*offset, *end - *offset); -
orxonox/branches/bezierTrack/src/track.h
r3015 r3018 8 8 9 9 #include "stdincl.h" 10 #include "curve.h" 10 11 11 12 //! The Red Line through a level -
orxonox/branches/bezierTrack/src/vector.cc
r3017 r3018 845 845 846 846 847 /**848 \brief Creates a new BezierCurve849 */850 BezierCurve::BezierCurve (void)851 {852 nodeCount = 0;853 firstNode = new PathNode;854 currentNode = firstNode;855 856 firstNode->position = Vector (.0, .0, .0);857 firstNode->number = 0;858 firstNode->next = 0; // not sure if this really points to NULL!!859 860 return;861 }862 863 /**864 \brief Deletes a BezierCurve.865 It does this by freeing all the space taken over from the nodes866 */867 BezierCurve::~BezierCurve (void)868 {869 PathNode* tmpNode;870 currentNode = firstNode;871 while (tmpNode != 0)872 {873 tmpNode = currentNode;874 currentNode = currentNode->next;875 delete tmpNode;876 }877 }878 879 /**880 \brief adds a new Node to the bezier Curve881 \param newNode a Vector to the position of the new node882 */883 void BezierCurve::addNode(const Vector& newNode)884 {885 if (nodeCount != 0 )886 {887 currentNode = currentNode->next = new PathNode;888 }889 currentNode->position = newNode;890 currentNode->next = 0; // not sure if this really points to NULL!!891 currentNode->number = (++nodeCount);892 return;893 }894 895 /**896 \brief calculates the Position on the curve897 \param t The position on the Curve (0<=t<=1)898 \return the Position on the Path899 */900 Vector BezierCurve::calcPos(float t)901 {902 if (nodeCount <=4)903 {904 // if (verbose >= 1)905 // printf ("Please define at least 4 nodes, until now you have only defined %i.\n", nodeCount);906 return Vector(0,0,0);907 }908 PathNode* tmpNode = firstNode;909 910 Vector ret = Vector(0.0,0.0,0.0);911 double factor;912 int k=0;913 while(tmpNode!=0)914 {915 k++;916 factor = ncr (nodeCount, k);917 918 for (int j=0; j<nodeCount-k; j++)919 factor*=(1-t);920 for (int j=0; j<k; j++)921 factor*=t;922 ret.x += factor * tmpNode->position.x;923 ret.y += factor * tmpNode->position.y;924 ret.z += factor * tmpNode->position.z;925 926 tmpNode = tmpNode->next;927 928 }929 return ret;930 }931 932 Vector BezierCurve::calcDir (float t)933 {934 PathNode* tmpNode = firstNode;935 BezierCurve* tmpCurve = new BezierCurve();936 Vector ret;937 Vector tmpVector;938 939 while (tmpNode->next != 0)940 {941 tmpVector = (tmpNode->next->position)- (tmpNode->position);942 tmpVector.x*=(float)nodeCount;943 tmpVector.y*=(float)nodeCount;944 tmpVector.z*=(float)nodeCount;945 946 tmpCurve->addNode(tmpVector);947 tmpNode = tmpNode->next;948 }949 ret = tmpCurve->calcPos(t);950 ret.normalize();951 952 return Vector (0,0,0);//ret;953 }954 955 /**956 \brief returns the Position of the point calculated on the Curve957 \return a Vector to the calculated position958 */959 Vector BezierCurve::getPos() const960 {961 return curvePoint;962 }963 964 965 int BezierCurve::ncr(int n, int i)966 {967 int ret = 1;968 for (int k=1; k<=n; k++)969 ret*=k;970 for (int k=1; k<=i; k++)971 ret/=k;972 for (int k=1; k<=n-i; k++)973 ret/=k;974 975 return ret;976 } -
orxonox/branches/bezierTrack/src/vector.h
r3015 r3018 150 150 151 151 152 153 //! Bezier Curve154 /**155 Class to handle bezier curves in 3-dimesnsional space156 157 needed for the Tracking system in OrxOnoX.158 */159 class BezierCurve160 {161 private:162 int nodeCount;163 Vector curvePoint;164 165 struct PathNode166 {167 int number;168 Vector position;169 PathNode* next;170 };171 172 PathNode* firstNode;173 PathNode* currentNode;174 175 int ncr(int n, int i);176 177 public:178 BezierCurve (void);179 ~BezierCurve (void);180 void addNode (const Vector& newNode);181 Vector calcPos (float t);182 Vector calcDir (float t);183 184 Vector getPos () const;185 };186 187 188 189 152 #endif -
orxonox/branches/bezierTrack/src/world.cc
r3017 r3018 104 104 105 105 track->addPoint (Vector(0, 0, 0)); 106 track->addPoint (Vector(10, 5, 0)); 106 track->addPoint (Vector(10, 0, 0)); 107 track->addPoint (Vector(11, 0, 0)); 108 track->addPoint (Vector(12, 0, 0)); 109 track->addPoint (Vector(13, 0, 0)); 107 110 track->addPoint (Vector(20, 0, 0)); 108 track->addPoint (Vector(30, -10, 0));109 track->addPoint (Vector(40, 5, 0));110 track->addPoint (Vector(60, -10, 0));111 track->addPoint (Vector(30, 0, 0)); 112 track->addPoint (Vector(40, 0, 0)); 113 track->addPoint (Vector(60, 0, 0)); 111 114 112 115
Note: See TracChangeset
for help on using the changeset viewer.