- Timestamp:
- Jun 15, 2009, 10:48:12 PM (15 years ago)
- File:
-
- 1 edited
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code/branches/pch/src/orxonox/objects/worldentities/pawns/TeamBaseMatchBase.cc
r3177 r3183 31 31 #include "core/CoreIncludes.h" 32 32 #include "objects/gametypes/TeamBaseMatch.h" 33 #include "interfaces/Team colourable.h"33 #include "interfaces/TeamColourable.h" 34 34 #include "interfaces/PawnListener.h" 35 35 … … 81 81 for (std::set<WorldEntity*>::iterator it = attachments.begin(); it != attachments.end(); ++it) 82 82 { 83 if ((*it)->isA(Class(Team colourable)))83 if ((*it)->isA(Class(TeamColourable))) 84 84 { 85 Team colourable* tc = dynamic_cast<Teamcolourable*>(*it);85 TeamColourable* tc = dynamic_cast<TeamColourable*>(*it); 86 86 tc->setTeamColour(colour); 87 87 }
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