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Ignore:
Timestamp:
Jun 23, 2009, 7:28:48 PM (15 years ago)
Author:
rgrieder
Message:

Add a new core-feature: orxonox_cast<T>()
The functions casts objects like dynamic_cast, but uses the identifier instead for MSVC (much faster) and is just a redirection to dynamic_cast for GCC.
Also replaced almost all dynamic_casts (of course only those related to the class hierarchy).

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/core4/src/orxonox/objects/infos/PlayerInfo.cc

    r3196 r3223  
    186186        {
    187187            Synchronisable* temp = Synchronisable::getSynchronisable(this->controllableEntityID_);
    188             ControllableEntity* entity = dynamic_cast<ControllableEntity*>(temp);
     188            ControllableEntity* entity = orxonox_cast<ControllableEntity>(temp);
    189189            this->startControl(entity);
    190190        }
     
    199199        if (this->gtinfoID_ != OBJECTID_UNKNOWN)
    200200        {
    201             this->gtinfo_ = dynamic_cast<GametypeInfo*>(Synchronisable::getSynchronisable(this->gtinfoID_));
     201            this->gtinfo_ = orxonox_cast<GametypeInfo>(Synchronisable::getSynchronisable(this->gtinfoID_));
    202202
    203203            if (!this->gtinfo_)
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