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Ignore:
Timestamp:
Jul 1, 2009, 1:24:30 PM (15 years ago)
Author:
rgrieder
Message:
  • Removed superfluous convertToString and convertFromString (replaced them with multi_cast)
  • Replaced all getConvertedValue with multi_cast since it doesn't involve a potential implicit cast of the argument (template type deduction always leads to the right type)
  • Using NilValue<T>() instead of zeroise<T>() for better performance (detail, but just caught my eye)
File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/core4/src/orxonox/tools/BillboardSet.cc

    r3250 r3265  
    7474            if (GameMode::showsGraphics())
    7575            {
    76                 this->billboardSet_ = scenemanager->createBillboardSet("Billboard" + convertToString(BillboardSet::billboardSetCounter_s++), count);
     76                this->billboardSet_ = scenemanager->createBillboardSet("Billboard" + multi_cast<std::string>(BillboardSet::billboardSetCounter_s++), count);
    7777                this->billboardSet_->createBillboard(position);
    7878                this->billboardSet_->setMaterialName(file);
     
    9797            if (GameMode::showsGraphics())
    9898            {
    99                 this->billboardSet_ = scenemanager->createBillboardSet("Billboard" + convertToString(BillboardSet::billboardSetCounter_s++), count);
     99                this->billboardSet_ = scenemanager->createBillboardSet("Billboard" + multi_cast<std::string>(BillboardSet::billboardSetCounter_s++), count);
    100100                this->billboardSet_->createBillboard(position, colour);
    101101                this->billboardSet_->setMaterialName(file);
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