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Ignore:
Timestamp:
Mar 12, 2005, 5:51:31 PM (20 years ago)
Author:
bensch
Message:

orxonox/branches/trackManager: the ship now rotates with the trackNode,
for this to work I had to make a fix in pNode.cc &&→II (would not have made sense otherwise)

File:
1 edited

Legend:

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  • orxonox/branches/trackManager/src/story_entities/world.cc

    r3519 r3520  
    212212            trackManager->setBindSlave(TrackNode::getInstance());
    213213            trackManager->condition(1, NEAREST, myPlayer);
    214             TrackNode::getInstance()->addChild(myPlayer);
     214            myPlayer->setParent(TrackNode::getInstance());
    215215            TrackNode::getInstance()->addChild(localCamera);
    216216
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