Changeset 3565 in orxonox.OLD for orxonox/trunk/src/lib
- Timestamp:
- Mar 15, 2005, 7:27:44 PM (20 years ago)
- Location:
- orxonox/trunk/src/lib/coord
- Files:
-
- 3 edited
Legend:
- Unmodified
- Added
- Removed
-
orxonox/trunk/src/lib/coord/null_parent.cc
r3554 r3565 40 40 printf("NullParent::NullParent() - making new NullParent, there can only be one..\n"); 41 41 this->parent = this; 42 this->mode = ALL;42 this->mode = PNODE_ALL; 43 43 this->setName("NullParent"); 44 44 } … … 49 49 singletonRef = this; 50 50 this->parent = this; 51 this->mode = ALL;51 this->mode = PNODE_ALL; 52 52 this->absCoordinate = *absCoordinate; 53 53 this->setName("NullParent"); -
orxonox/trunk/src/lib/coord/p_node.cc
r3560 r3565 301 301 use this to add a child to this node. 302 302 */ 303 void PNode::addChild (PNode* pNode, parentingMode mode)303 void PNode::addChild (PNode* pNode, int parentingMode) 304 304 { 305 305 if( pNode->parent != NULL ) … … 308 308 pNode->parent->children->remove(pNode); 309 309 } 310 pNode->mode = mode;310 pNode->mode = parentingMode; 311 311 pNode->parent = this; 312 312 this->children->add(pNode); … … 360 360 \param mode the mode of the bind-type. 361 361 */ 362 void PNode::setMode ( parentingMode mode)363 { 364 this->mode = mode;362 void PNode::setMode (int parentingMode) 363 { 364 this->mode = parentingMode; 365 365 } 366 366 … … 370 370 \return the mode of the bind-type. 371 371 */ 372 parentingModePNode::getMode()372 int PNode::getMode() 373 373 { 374 374 return this->mode; … … 411 411 PRINTF(2)("PNode::update - %s - (%f, %f, %f)\n", this->objectName, this->absCoordinate.x, this->absCoordinate.y, this->absCoordinate.z); 412 412 // printf("%s", this->objectName); 413 414 if( this->mode == MOVEMENT ) 413 printf("%d:", this->mode); 414 if(this->mode & PNODE_MOVEMENT ) 415 { 416 printf("4\n"); 417 if( this->bAbsCoorChanged /*&& this->timeStamp != DataTank::timeStamp*/) 415 418 { 416 if( this->bAbsCoorChanged /*&& this->timeStamp != DataTank::timeStamp*/) 419 /* if you have set the absolute coordinates this overrides all other changes */ 420 this->relCoordinate = this->absCoordinate - parent->getAbsCoor (); 421 } 422 else if( this->bRelCoorChanged /*&& this->timeStamp != DataTank::timeStamp*/) 423 { 424 /*this is bad style... must be deleted later - just for testing*/ 425 if( this->parent == NULL) 417 426 { 418 /* if you have set the absolute coordinates this overrides all other changes */ 419 this->relCoordinate = this->absCoordinate - parent->getAbsCoor (); 427 this->absCoordinate = this->relCoordinate; 420 428 } 421 else if( this->bRelCoorChanged /*&& this->timeStamp != DataTank::timeStamp*/) 422 { 423 /*this is bad style... must be deleted later - just for testing*/ 424 if( this->parent == NULL) 425 { 426 this->absCoordinate = this->relCoordinate; 427 } 428 else 429 this->absCoordinate = parent->getAbsCoor() + this->relCoordinate; /* update the current absCoordinate */ 430 } 429 else 430 this->absCoordinate = parent->getAbsCoor() + this->relCoordinate; /* update the current absCoordinate */ 431 431 } 432 433 if( this->mode == ROTATION || this->mode == ALL) 432 } 433 434 if( this->mode & PNODE_LOCAL_ROTATE) 435 { 436 printf("1\n"); 437 if( this->bAbsDirChanged /*&& this->timeStamp != DataTank::timeStamp*/) 434 438 { 435 if( this->bAbsDirChanged /*&& this->timeStamp != DataTank::timeStamp*/) 436 { 437 /* if you have set the absolute coordinates this overrides all other changes */ 438 this->relDirection = this->absDirection - parent->getAbsDir(); 439 } 440 else if( this->bRelDirChanged /*&& this->timeStamp != DataTank::timeStamp*/) 441 { 442 /* update the current absDirection - remember * means rotation around sth.*/ 443 this->absDirection = parent->getAbsDir() * this->relDirection; 444 } 439 /* if you have set the absolute coordinates this overrides all other changes */ 440 this->relDirection = this->absDirection - parent->getAbsDir(); 445 441 } 446 447 if( this->mode == ALL) 442 else if( this->bRelDirChanged /*&& this->timeStamp != DataTank::timeStamp*/) 448 443 { 449 if( this->bAbsCoorChanged /*&& this->timeStamp != DataTank::timeStamp*/) 450 { 451 /* if you have set the absolute coordinates this overrides all other changes */ 452 this->relCoordinate = this->absCoordinate - parent->getAbsCoor (); 453 } 454 else if( this->bRelCoorChanged /*&& this->timeStamp != DataTank::timeStamp*/) 455 { 456 /*this is bad style... must be deleted later - just for testing*/ 457 if( this->parent == NULL) 458 this->absCoordinate = this->relCoordinate; 459 else 460 this->absCoordinate = parent->getAbsCoor() + parent->getAbsDir().apply(this->relCoordinate); /* update the current absCoordinate */ 461 } 444 /* update the current absDirection - remember * means rotation around sth.*/ 445 this->absDirection = parent->getAbsDir() * this->relDirection; 462 446 } 463 464 447 } 448 449 if( this->mode & PNODE_ROTATE_MOVEMENT) 450 { 451 printf("2\n"); 452 if( this->bAbsCoorChanged /*&& this->timeStamp != DataTank::timeStamp*/) 453 { 454 /* if you have set the absolute coordinates this overrides all other changes */ 455 this->relCoordinate = this->absCoordinate - parent->getAbsCoor (); 456 } 457 else if( this->bRelCoorChanged /*&& this->timeStamp != DataTank::timeStamp*/) 458 { 459 /*this is bad style... must be deleted later - just for testing*/ 460 if( this->parent == NULL) 461 this->absCoordinate = this->relCoordinate; 462 else 463 this->absCoordinate = parent->getAbsCoor() + parent->getAbsDir().apply(this->relCoordinate); /* update the current absCoordinate */ 464 } 465 } 466 467 465 468 PNode* pn = this->children->enumerate(); 466 469 while( pn != NULL) -
orxonox/trunk/src/lib/coord/p_node.h
r3554 r3565 30 30 31 31 //! enumeration for the different translation-binding-types 32 typedef enum parentingMode {MOVEMENT = 0, ROTATION, ALL}; 32 //typedef enum parentingMode {PNODE_LOCAL_ROTATE, PNODE_ROTATE_MOVEMENT, PNODE_ALL, PNODE_MOVEMENT, PNODE_ROTATE_AND_MOVE}; 33 // linkage modes 34 #define PNODE_LOCAL_ROTATE 1 //!< Rotates all the children around their centers. 35 #define PNODE_ROTATE_MOVEMENT 2 //!< Moves all the children around the center of their parent, without the rotation around their own centers. 36 #define PNODE_MOVEMENT 4 //!< Moves all children along with the parent. 37 // special linkage modes 38 #define PNODE_ALL 3 //!< Moves all children around the center of their parent, and also rotates their centers 39 #define PNODE_ROTATE_AND_MOVE 5 //!< Rotates all children around their axis, and moves them as the Parent Moves, but does not rotate around the center of their parent. 40 33 41 //! The default mode of the translation-binding. 34 #define DEFAULT_MODE ALL42 #define DEFAULT_MODE PNODE_ALL 35 43 36 44 //! Patent Node is a Engine to calculate the position of an Object in respect to the position of its parent. … … 63 71 64 72 void addChild (PNode* pNode); 65 void addChild (PNode* pNode, parentingMode mode);73 void addChild (PNode* pNode, int parentingMode); 66 74 void removeChild (PNode* pNode); 67 75 void remove(); … … 71 79 void parentCoorChanged (); 72 80 void parentDirChanged (); 73 void setMode ( parentingMode mode);74 parentingModegetMode();81 void setMode (int parentingMode); 82 int getMode(); 75 83 76 84 virtual void update (); … … 99 107 Quaternion absDirection; //!< absolute direvtion in the world ( from (0,0,1) ) 100 108 101 parentingMode mode;//!< the mode of the binding109 int mode; //!< the mode of the binding 102 110 103 111 };
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