Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

Changeset 3580 in orxonox.OLD for orxonox


Ignore:
Timestamp:
Mar 16, 2005, 6:09:32 PM (20 years ago)
Author:
patrick
Message:

orxonox/trunk: added character_attributes to orxonox, it will contain, what it is named after. some other changes in projectile.cc

Location:
orxonox/trunk/src
Files:
2 added
3 edited

Legend:

Unmodified
Added
Removed
  • orxonox/trunk/src/Makefile.am

    r3573 r3580  
    4747                 world_entities/weapon.cc \
    4848                 world_entities/projectile.cc \
     49                 world_entities/character_attributes.cc \
    4950                 ai/ai.cc \
    5051                 lib/coord/p_node.cc \
     
    9495                 world_entities/weapon.h \
    9596                 world_entities/projectile.h \
     97                 world_entities/character_attributes.h \
    9698                 ai/ai.h \
    9799                 network/synchronisable.h \
  • orxonox/trunk/src/Makefile.in

    r3579 r3580  
    6060        player.$(OBJEXT) environment.$(OBJEXT) skysphere.$(OBJEXT) \
    6161        terrain.$(OBJEXT) primitive.$(OBJEXT) weapon.$(OBJEXT) \
    62         projectile.$(OBJEXT) ai.$(OBJEXT) p_node.$(OBJEXT) \
    63         null_parent.$(OBJEXT) helper_parent.$(OBJEXT) \
    64         data_tank.$(OBJEXT) fontset.$(OBJEXT) array.$(OBJEXT) \
    65         objModel.$(OBJEXT) model.$(OBJEXT) material.$(OBJEXT) \
    66         texture.$(OBJEXT) base_entity.$(OBJEXT) base_object.$(OBJEXT) \
    67         ini_parser.$(OBJEXT) list.$(OBJEXT) vector.$(OBJEXT) \
    68         matrix.$(OBJEXT) curve.$(OBJEXT) glmenu_imagescreen.$(OBJEXT)
     62        projectile.$(OBJEXT) character_attributes.$(OBJEXT) \
     63        ai.$(OBJEXT) p_node.$(OBJEXT) null_parent.$(OBJEXT) \
     64        helper_parent.$(OBJEXT) data_tank.$(OBJEXT) fontset.$(OBJEXT) \
     65        array.$(OBJEXT) objModel.$(OBJEXT) model.$(OBJEXT) \
     66        material.$(OBJEXT) texture.$(OBJEXT) base_entity.$(OBJEXT) \
     67        base_object.$(OBJEXT) ini_parser.$(OBJEXT) list.$(OBJEXT) \
     68        vector.$(OBJEXT) matrix.$(OBJEXT) curve.$(OBJEXT) \
     69        glmenu_imagescreen.$(OBJEXT)
    6970orxonox_OBJECTS = $(am_orxonox_OBJECTS)
    7071orxonox_LDADD = $(LDADD)
     
    7677@AMDEP_TRUE@    ./$(DEPDIR)/base_object.Po ./$(DEPDIR)/camera.Po \
    7778@AMDEP_TRUE@    ./$(DEPDIR)/campaign.Po \
     79@AMDEP_TRUE@    ./$(DEPDIR)/character_attributes.Po \
    7880@AMDEP_TRUE@    ./$(DEPDIR)/command_node.Po ./$(DEPDIR)/curve.Po \
    7981@AMDEP_TRUE@    ./$(DEPDIR)/data_tank.Po \
     
    246248                 world_entities/weapon.cc \
    247249                 world_entities/projectile.cc \
     250                 world_entities/character_attributes.cc \
    248251                 ai/ai.cc \
    249252                 lib/coord/p_node.cc \
     
    293296                 world_entities/weapon.h \
    294297                 world_entities/projectile.h \
     298                 world_entities/character_attributes.h \
    295299                 ai/ai.h \
    296300                 network/synchronisable.h \
     
    392396@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/camera.Po@am__quote@
    393397@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/campaign.Po@am__quote@
     398@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/character_attributes.Po@am__quote@
    394399@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/command_node.Po@am__quote@
    395400@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/curve.Po@am__quote@
     
    617622@AMDEP_TRUE@@am__fastdepCXX_FALSE@      $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
    618623@am__fastdepCXX_FALSE@  $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o projectile.obj `if test -f 'world_entities/projectile.cc'; then $(CYGPATH_W) 'world_entities/projectile.cc'; else $(CYGPATH_W) '$(srcdir)/world_entities/projectile.cc'; fi`
     624
     625character_attributes.o: world_entities/character_attributes.cc
     626@am__fastdepCXX_TRUE@   if $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -MT character_attributes.o -MD -MP -MF "$(DEPDIR)/character_attributes.Tpo" -c -o character_attributes.o `test -f 'world_entities/character_attributes.cc' || echo '$(srcdir)/'`world_entities/character_attributes.cc; \
     627@am__fastdepCXX_TRUE@   then mv -f "$(DEPDIR)/character_attributes.Tpo" "$(DEPDIR)/character_attributes.Po"; else rm -f "$(DEPDIR)/character_attributes.Tpo"; exit 1; fi
     628@AMDEP_TRUE@@am__fastdepCXX_FALSE@      source='world_entities/character_attributes.cc' object='character_attributes.o' libtool=no @AMDEPBACKSLASH@
     629@AMDEP_TRUE@@am__fastdepCXX_FALSE@      depfile='$(DEPDIR)/character_attributes.Po' tmpdepfile='$(DEPDIR)/character_attributes.TPo' @AMDEPBACKSLASH@
     630@AMDEP_TRUE@@am__fastdepCXX_FALSE@      $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
     631@am__fastdepCXX_FALSE@  $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o character_attributes.o `test -f 'world_entities/character_attributes.cc' || echo '$(srcdir)/'`world_entities/character_attributes.cc
     632
     633character_attributes.obj: world_entities/character_attributes.cc
     634@am__fastdepCXX_TRUE@   if $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -MT character_attributes.obj -MD -MP -MF "$(DEPDIR)/character_attributes.Tpo" -c -o character_attributes.obj `if test -f 'world_entities/character_attributes.cc'; then $(CYGPATH_W) 'world_entities/character_attributes.cc'; else $(CYGPATH_W) '$(srcdir)/world_entities/character_attributes.cc'; fi`; \
     635@am__fastdepCXX_TRUE@   then mv -f "$(DEPDIR)/character_attributes.Tpo" "$(DEPDIR)/character_attributes.Po"; else rm -f "$(DEPDIR)/character_attributes.Tpo"; exit 1; fi
     636@AMDEP_TRUE@@am__fastdepCXX_FALSE@      source='world_entities/character_attributes.cc' object='character_attributes.obj' libtool=no @AMDEPBACKSLASH@
     637@AMDEP_TRUE@@am__fastdepCXX_FALSE@      depfile='$(DEPDIR)/character_attributes.Po' tmpdepfile='$(DEPDIR)/character_attributes.TPo' @AMDEPBACKSLASH@
     638@AMDEP_TRUE@@am__fastdepCXX_FALSE@      $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
     639@am__fastdepCXX_FALSE@  $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o character_attributes.obj `if test -f 'world_entities/character_attributes.cc'; then $(CYGPATH_W) 'world_entities/character_attributes.cc'; else $(CYGPATH_W) '$(srcdir)/world_entities/character_attributes.cc'; fi`
    619640
    620641ai.o: ai/ai.cc
  • orxonox/trunk/src/world_entities/weapon.h

    r3578 r3580  
    4343  Projectile* getProjectile();
    4444
    45   void activate();
    46   void deactivate();
     45  virtual void activate();
     46  virtual void deactivate();
    4747  bool isActive();
    4848
     
    5252  int getWeaponEnergy();
    5353
    54   void fire();
     54  virtual void fire();
    5555  virtual void hit (WorldEntity* weapon, Vector* loc);
    5656  virtual void destroy ();
Note: See TracChangeset for help on using the changeset viewer.