Changeset 3667 for data/trunk/worlds
- Timestamp:
- Feb 6, 2006, 2:58:37 AM (19 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
data/trunk/worlds/urban_city.oxw
r3662 r3667 113 113 <abs-dir>-1, 0, 1, 0</abs-dir> 114 114 </Building> 115 <Building> 116 <model>models/buildings/triton_tower.obj, 3</model> 117 <abs-coor>180, 0, 250</abs-coor> 118 <abs-dir>-1, 0, 1, 0</abs-dir> 119 </Building> 120 <Building> 121 <model>models/buildings/triton_tower.obj, 3</model> 122 <abs-coor>300, 0, 250</abs-coor> 123 <abs-dir>-1, 0, 1, 0</abs-dir> 124 </Building> 125 <Building> 126 <model>models/buildings/half_circled.obj, 3</model> 127 <abs-coor>-380, 0, -190</abs-coor> 128 <abs-dir>-1, 0, 1, 0</abs-dir> 129 </Building> 130 <Building> 131 <model>models/buildings/half_circled.obj, 3</model> 132 <abs-coor>200, 0, 450</abs-coor> 133 <abs-dir>-1.5, 0, 1, 0</abs-dir> 134 </Building> 135 <Building> 136 <model>models/buildings/donut_half.obj, 3</model> 137 <abs-coor>-450, 0, 0</abs-coor> 138 </Building> 115 139 116 140 … … 122 146 123 147 <Terrain> 124 <name> HardCore</name>148 <name>Desert</name> 125 149 <model>worlds/environ.obj</model> 126 <abs-coor>0,0, 100</abs-coor>150 <abs-coor>0,0,0</abs-coor> 127 151 </Terrain> 128 152 … … 154 178 </GroundTurret> 155 179 </WorldEntities> 156 <LightManager> 180 181 <LightManager> 157 182 <Lights> 158 183 <Light> … … 160 185 <abs-coor>100,100,50</abs-coor> 161 186 </Light> 162 <Light> 187 <Light>w 163 188 <diffuse-color>1,1,1</diffuse-color> 164 189 <abs-coor>-1000,800,-200</abs-coor> 165 190 </Light> 191 <Light> 192 <diffuse-color>1,1,1</diffuse-color> 193 <abs-coor>1900,800,500</abs-coor> 194 </Light> 195 166 196 <ambient-color>1,1,1</ambient-color> 167 197 </Lights> 168 198 </LightManager> 169 <Music>sound/music/ 00-luke_grey_-_hypermode.ogg</Music>199 <Music>sound/music/pinky.ogg</Music> 170 200 <FogEffect> 171 201 <fog-mode>GL_LINEAR</fog-mode>
Note: See TracChangeset
for help on using the changeset viewer.