Changeset 3740 in orxonox.OLD for orxonox/branches
- Timestamp:
- Apr 7, 2005, 1:30:11 AM (20 years ago)
- Location:
- orxonox/branches/textEngine/src/lib/graphics/font
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
orxonox/branches/textEngine/src/lib/graphics/font/glfont.cc
r3736 r3740 437 437 */ 438 438 int numberOfGlyphs = 90; 439 439 440 this->initGlyphs(33, numberOfGlyphs); 441 440 442 int rectSize = this->findOptimalFastTextureSize(); 441 443 442 PRINTF(1)("rectSize = %d\n", rectSize);443 444 SDL_Color tmpColor;445 tmpColor.r = tmpColor.g = tmpColor.b = 0;444 // setting default values. (maybe not needed afterwards) 445 // SDL_Color tmpColor; tmpColor.r = tmpColor.g = tmpColor.b = 0; 446 // Surface definition. 447 SDL_Rect tmpRect; // this represents a Rectangle for blitting. 446 448 SDL_Surface* tmpSurf = SDL_CreateRGBSurface( 447 449 SDL_SWSURFACE, … … 460 462 #endif 461 463 ); 462 SDL_Rect tmpRect;463 464 464 465 tmpRect.x = 0; tmpRect.y = 0; tmpRect.w = tmpSurf->w; tmpRect.h = tmpSurf->h; 465 466 SDL_SetClipRect(tmpSurf, &tmpRect); 466 467 int maxLineHeight = 0; 467 for ( int i = 33; i <= 122; i++ ) 468 { 469 SDL_Surface* glyph = NULL; 470 SDL_Surface* glyph2 = NULL; 468 469 // all the interessting Glyphs 470 for (int i = 33; i <= 122; i++) 471 { 472 SDL_Surface* glyphSurf = NULL; 471 473 Glyph* tmpGlyph; 472 474 473 tmpGlyph = this->glyphArray[i]; 474 if (tmpGlyph->height > maxLineHeight) 475 maxLineHeight = tmpGlyph->height; 476 477 if (tmpRect.x+tmpGlyph->width > tmpSurf->w) 475 if (tmpGlyph = this->glyphArray[i]) 478 476 { 479 tmpRect.x = 0; 480 tmpRect.y = tmpRect.y + maxLineHeight; 481 printf("x:%d, y:%d\n", tmpRect.x, tmpRect.y); 477 if (tmpGlyph->height > maxLineHeight) 478 maxLineHeight = tmpGlyph->height; 479 480 if (tmpRect.x+tmpGlyph->width > tmpSurf->w) 481 { 482 tmpRect.x = 0; 483 tmpRect.y = tmpRect.y + maxLineHeight + 1; 484 maxLineHeight = 0; 485 } 486 if (tmpRect.y + maxLineHeight > tmpSurf->h) 487 { 488 PRINTF(1)("Protection, so font cannot write over the boundraries error (this should not heappen\n"); 489 break; 490 } 491 // reading in the new Glyph 492 glyphSurf = TTF_RenderGlyph_Blended(this->font, 493 i, 494 this->currentText->color); 495 // tmpColor); 496 if( glyphSurf ) 497 { 498 SDL_BlitSurface(glyphSurf, NULL, tmpSurf, &tmpRect); 499 TexCoord tmpTexCoord; 500 tmpTexCoord.minU = (float)tmpRect.x/(float)tmpSurf->w; 501 tmpTexCoord.maxU = (float)(tmpRect.x+tmpGlyph->width)/(float)tmpSurf->w; 502 tmpTexCoord.minV = (float)tmpRect.y/(float)tmpSurf->w; 503 tmpTexCoord.maxV = (float)(tmpRect.y+tmpGlyph->height)/(float)tmpSurf->w; 504 tmpGlyph->displayList = glGenLists(1); 505 glNewList(tmpGlyph->displayList, GL_COMPILE); 506 glBegin(GL_QUADS); 507 glTexCoord2f(tmpTexCoord.minU, tmpTexCoord.minV); 508 glVertex2d(0, 0); 509 glTexCoord2f(tmpTexCoord.minU, tmpTexCoord.maxV); 510 glVertex2d(0, 1); 511 glTexCoord2f(tmpTexCoord.maxU, tmpTexCoord.maxV); 512 glVertex2d(1, 1); 513 glTexCoord2f(tmpTexCoord.maxU, tmpTexCoord.minV); 514 glVertex2d(1, 0); 515 glEnd(); 516 glEndList(); 517 SDL_FreeSurface(glyphSurf); 518 519 tmpRect.x += tmpGlyph->width + 1; 520 521 // Outputting Glyphs to BMP-files. 522 /* 523 char outname[64]; 524 if (i < 10) 525 sprintf( outname, "glyph-00%d.bmp", i ); 526 else if (i <100) 527 sprintf( outname, "glyph-0%d.bmp", i ); 528 else 529 sprintf( outname, "glyph-%d.bmp", i ); 530 SDL_SaveBMP(tmpSurf, outname); 531 */ 532 } 482 533 } 483 if (tmpRect.y +tmpGlyph->height > tmpSurf->h) 484 { 485 PRINTF(1)("Protection, so font cannot write over the boundraries error\n"); 486 break; 487 } 488 489 490 glyph = TTF_RenderGlyph_Shaded(this->font, 491 i, 492 this->currentText->color, 493 tmpColor); 494 495 if( glyph ) { 496 char outname[64]; 497 if (i<10) 498 sprintf( outname, "glyph-00%d.bmp", i ); 499 else if (i <100) 500 sprintf( outname, "glyph-0%d.bmp", i ); 501 else 502 sprintf( outname, "glyph-%d.bmp", i ); 503 504 SDL_SetColorKey (glyph, SDL_SRCCOLORKEY, 1); 505 if (glyph->flags & SDL_SRCALPHA) 506 printf("glyph-flags: %d\n", glyph->flags); 507 508 SDL_BlitSurface(glyph, NULL, tmpSurf, &tmpRect); 509 SDL_SaveBMP(tmpSurf, outname); 510 tmpRect.x += tmpGlyph->width+1; 511 delete tmpGlyph; 512 } 513 } 514 /* 515 tmpSurf = TTF_RenderText_Blended(this->font, 516 this->name, 517 this->currentText->color); 518 */ 534 } 535 536 GLuint tmpRet = this->loadTexture(tmpSurf, NULL); 537 SDL_FreeSurface(tmpSurf); 538 return tmpRet; 519 539 } 520 540 … … 537 557 w = powerOfTwo(surface->w); 538 558 h = powerOfTwo(surface->h); 539 texCoord->minU = 0.0f; 540 texCoord->minV = 0.0f; 541 texCoord->maxU = (GLfloat)surface->w / w; 542 texCoord->maxV = (GLfloat)surface->h / h; 543 559 if (texCoord) 560 { 561 texCoord->minU = 0.0f; 562 texCoord->minV = 0.0f; 563 texCoord->maxU = (GLfloat)surface->w / w; 564 texCoord->maxV = (GLfloat)surface->h / h; 565 } 544 566 image = SDL_CreateRGBSurface( 545 567 SDL_SWSURFACE, … … 631 653 \todo: this algorithm can be a lot more faster, althought it does 632 654 not really matter within the init-context, and 128 glyphs. 655 656 This function searches for a 2^n sizes texture-size, this is for 657 openGL-version < 1.2 compatibility. and because it is realy easy like this. 633 658 */ 634 659 int GLFont::findOptimalFastTextureSize(void) … … 637 662 int x,y; // the counters 638 663 int maxLineHeight; 639 int size = 32; // starting Value, we have to start somewhere664 int size = 32; // starting Value, we have to start somewhere 32 seems reasonable. 640 665 bool sizeOK = false; 641 666 Glyph* tmpGlyph; -
orxonox/branches/textEngine/src/lib/graphics/font/glfont.h
r3736 r3740 56 56 57 57 // OpenGL-specific 58 TexCoord texCoord; //!< A Texture Coordinate for this glyph 58 // TexCoord texCoord; //!< A Texture Coordinate for this glyph. 59 GLuint displayList; //!< DiplayList to render this Glyph. 59 60 }; 60 61
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