- Timestamp:
- May 5, 2005, 7:41:21 PM (20 years ago)
- Location:
- orxonox/branches/md2_loader/src
- Files:
-
- 2 added
- 6 edited
Legend:
- Unmodified
- Added
- Removed
-
orxonox/branches/md2_loader/src/Makefile.am
r4063 r4065 70 70 lib/graphics/importer/array.cc \ 71 71 lib/graphics/importer/objModel.cc \ 72 lib/graphics/importer/md2Model.cc \ 72 73 lib/graphics/importer/primitive_model.cc \ 73 74 lib/graphics/importer/model.cc \ … … 137 138 lib/graphics/light.h \ 138 139 lib/graphics/text_engine.h \ 140 lib/graphics/importer/array.h \ 141 lib/graphics/importer/abstract_model.h \ 142 lib/graphics/importer/objModel.h \ 143 lib/graphics/importer/md2Model.h \ 144 lib/graphics/importer/primitive_model.h \ 145 lib/graphics/importer/model.h \ 146 lib/graphics/importer/material.h \ 147 lib/graphics/importer/texture.h \ 139 148 lib/graphics/particles/particle_engine.h \ 140 149 lib/graphics/particles/particle_system.h \ -
orxonox/branches/md2_loader/src/lib/graphics/graphics_engine.cc
r3844 r4065 262 262 PRINT(0)(" | %d x %d\n", this->videoModes[i]->w, this->videoModes[i]->h); 263 263 } 264 265 } 264 } 265 266 void GraphicsEngine::displayFPS(bool dislay) 267 { 268 PRINTF(4)(""); 269 270 271 } 272 273 -
orxonox/branches/md2_loader/src/lib/graphics/graphics_engine.h
r3844 r4065 44 44 static GLdouble projMat[16]; 45 45 static GLint viewPort[4]; 46 46 47 void displayFPS(bool dislay); 47 48 48 49 -
orxonox/branches/md2_loader/src/lib/graphics/importer/Makefile.am
r3907 r4065 32 32 model.cc \ 33 33 objModel.cc \ 34 md2Model.cc \ 34 35 primitive_model.cc \ 35 36 array.cc \ … … 46 47 noinst_HEADERS= framework.h \ 47 48 windowHandler.h \ 49 abstract_model.h \ 48 50 model.h \ 49 51 objModel.h \ 52 md2Model.h \ 50 53 primitive_model.h \ 51 54 array.h \ -
orxonox/branches/md2_loader/src/lib/graphics/importer/model.h
r4063 r4065 9 9 #include "material.h" 10 10 #include "glincl.h" 11 11 12 12 13 // FORWARD DEFINITION // -
orxonox/branches/md2_loader/src/util/resource_manager.cc
r4063 r4065 20 20 // different resource Types 21 21 #include "objModel.h" 22 #include "md2Model.h" 22 23 #include "primitive_model.h" 23 24 #include "texture.h"
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