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Ignore:
Timestamp:
Dec 5, 2007, 10:06:29 PM (17 years ago)
Author:
scheusso
Message:

some minor changes

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/FICN/src/network/GameStateManager.cc

    r422 r425  
    3131
    3232GameStateCompressed GameStateManager::popGameState(int clientID){
    33   GameState *client = clientGameState[clientID]; 
     33  GameState *client = clientGameState[clientID];
    3434  GameState *server = reference;
    3535  return encode(client, server);
     
    160160}
    161161
     162void GameStateManager::removeClient(int clientID){
     163  clientGameState.erase(clientGameState.begin()+clientID);
     164}
     165
    162166}
    163167
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