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Timestamp:
Jun 8, 2005, 9:02:12 PM (19 years ago)
Author:
bensch
Message:

orxonox/trunk: PhysicsEngine looks better (it speeds up things… but i do not exactly know if it works

File:
1 edited

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  • orxonox/trunk/src/lib/physics/physics_interface.h

    r4555 r4558  
    4848 private:
    4949  void*          objectPointer;         //!< A Pointer to the object we handel (actually should be this)
     50
     51
    5052  float          mass;                  //!< Mass of this object
    5153  float          massChildren;          //!< Sum of the masses of the children nodes
     54
    5255  Vector         forceSum;              //!< Total central force for this tick
    5356  Quaternion     momentumSum;           //!< Total momentum in this tick
     57  bool           bForceApplied;         //!< If a force was applied to this object.
    5458};
    5559
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