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Ignore:
Timestamp:
Jun 13, 2005, 9:41:30 AM (19 years ago)
Author:
patrick
Message:

orxonox/trunk: the obb tree now gets rendered correctly

File:
1 edited

Legend:

Unmodified
Added
Removed
  • orxonox/trunk/src/lib/collision_detection/obb_tree.cc

    r4616 r4618  
    7575  if( likely(this->rootNode != NULL))
    7676  {
    77     this->rootNode->drawBV(currentDepth, depth);
    78     this->rootNode->drawBVPolygon(currentDepth, depth);
     77    this->rootNode->drawBV(currentDepth);
     78    this->rootNode->drawBVPolygon(currentDepth);
    7979  }
    8080}
     
    8484{
    8585  if( likely(this->rootNode != NULL))
    86     this->rootNode->drawBVPolygon(currentDepth, depth);
     86    this->rootNode->drawBVPolygon(currentDepth);
    8787}
    8888
     
    9191{
    9292  if( likely(this->rootNode != NULL))
    93     this->rootNode->drawBVBlended(currentDepth, depth);
     93    this->rootNode->drawBVBlended(currentDepth);
    9494}
    9595
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