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Ignore:
Timestamp:
Jun 15, 2005, 7:05:39 PM (19 years ago)
Author:
patrick
Message:

orxonox/trunk: implemented an elegant draw function to display the tree in different ways

File:
1 edited

Legend:

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  • orxonox/trunk/src/lib/collision_detection/obb_tree.h

    r4622 r4635  
    2727    void collideWith(const OBBTree &tree);
    2828
    29     virtual void drawBV(int depth) const;
    30     virtual void drawBVPolygon(int depth) const;
    31     virtual void drawBVBlended(int depth) const;
     29    virtual void drawBV(int depth, int drawMode) const;
    3230
    3331    Material* getMaterial(unsigned int depth) { return material[depth%3]; }
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