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Ignore:
Timestamp:
Dec 12, 2007, 7:28:33 PM (17 years ago)
Author:
scheusso
Message:

blub

Location:
code/branches/FICN/src/network
Files:
3 edited

Legend:

Unmodified
Added
Removed
  • code/branches/FICN/src/network/PacketManager.h

    r475 r477  
    6262  //two functions are note yet implemented!
    6363  //virtual void processGamestate(GameState *state);
    64   void processChat( chat *data, int clientId);
     64  virtual void processChat( chat *data, int clientId);
    6565  void processClassid( classid *cid);
    6666  //virtual void processAck( ack *data);
  • code/branches/FICN/src/network/Server.h

    r475 r477  
    3131   * It implements all functions necessary for a Server
    3232   */
    33   class Server : PacketDecoder{
     33  class Server : public PacketDecoder{
    3434    public:
    3535    Server();
  • code/branches/FICN/src/network/dummyserver3.cc

    r476 r477  
    66namespace network{
    77 
    8 class dummyserver3 : Server{
     8class dummyserver3 : public Server{
    99  public:
    1010  dummyserver3();
     
    1313  private:
    1414  void tick();
    15   virtual void processChat( chat *data, int clientId);
     15  void processChat( chat *data, int clientId);
    1616 
    1717 
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