Changeset 5054
- Timestamp:
- May 11, 2008, 12:16:55 AM (17 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
data/Media/materials/scripts/Example.material
r5023 r5054 138 138 } 139 139 140 material Examples/CloudyNoonSkyBox141 {142 technique143 {144 pass145 {146 lighting off147 depth_write off148 149 texture_unit150 {151 cubic_texture cloudy_noon.jpg separateUV152 tex_address_mode clamp153 }154 }155 }156 }157 158 material Examples/StormySkyBox159 {160 technique161 {162 pass163 {164 lighting off165 depth_write off166 167 texture_unit168 {169 cubic_texture stormy.jpg separateUV170 tex_address_mode clamp171 }172 }173 }174 }175 176 177 fragment_program Examples/MorningSkyBoxHDRfp cg178 {179 source hdr.cg180 entry_point morningskybox_fp181 profiles ps_2_0 arbfp1182 183 }184 material Examples/MorningSkyBox185 {186 technique187 {188 pass189 {190 lighting off191 depth_write off192 193 texture_unit194 {195 cubic_texture morning.jpg separateUV196 tex_address_mode clamp197 }198 }199 }200 201 // HDR technique (fake)202 technique203 {204 scheme HDR205 206 pass207 {208 lighting off209 depth_write off210 211 vertex_program_ref Ogre/BasicVertexPrograms/AmbientOneTexture212 {213 param_named_auto worldViewProj worldviewproj_matrix214 param_named ambient float4 1 1 1 1215 }216 fragment_program_ref Examples/MorningSkyBoxHDRfp217 {218 }219 220 texture_unit221 {222 cubic_texture morning.jpg separateUV223 tex_address_mode clamp224 }225 }226 }227 }228 fragment_program Examples/MorningCubeMapHDRfp cg229 {230 source hdr.cg231 entry_point morningcubemap_fp232 profiles ps_2_0 arbfp1233 234 }235 material Examples/MorningCubeMap236 {237 technique238 {239 pass240 {241 lighting off242 243 texture_unit244 {245 cubic_texture morning.jpg combinedUVW246 tex_address_mode clamp247 env_map cubic_reflection248 }249 }250 }251 // HDR technique (fake)252 technique253 {254 scheme HDR255 256 pass257 {258 lighting off259 260 fragment_program_ref Examples/MorningCubeMapHDRfp261 {262 }263 texture_unit264 {265 cubic_texture morning.jpg combinedUVW266 tex_address_mode clamp267 env_map cubic_reflection268 }269 }270 }271 }272 273 274 material Examples/EveningSkyBox275 {276 technique277 {278 pass279 {280 lighting off281 depth_write off282 283 texture_unit284 {285 cubic_texture evening.jpg separateUV286 tex_address_mode clamp287 }288 }289 }290 }291 292 140 material Examples/CloudySky 293 141 { … … 613 461 { 614 462 texture MtlPlat2.jpg 615 }616 }617 }618 }619 material Material #8620 {621 technique622 {623 pass624 {625 626 texture_unit627 {628 texture BODY.jpg629 }630 }631 }632 }633 material Material #3634 {635 technique636 {637 pass638 {639 640 texture_unit641 {642 texture HEAD4.jpg643 }644 }645 }646 }647 material Material #9648 {649 technique650 {651 pass652 {653 654 texture_unit655 {656 texture LEGS.jpg657 463 } 658 464 }
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