Changeset 5298 for data/media
- Timestamp:
- Dec 3, 2008, 2:48:08 PM (16 years ago)
- Location:
- data/media
- Files:
-
- 4 added
- 4 deleted
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
data/media/materials/scripts/CuboidSpaceStation.material
r5296 r5298 24 24 } 25 25 } 26 material CuboidConnectionLong/TEXFACE/CuboidConnectionBodyTop.jpg 27 { 28 receive_shadows on 29 technique 30 { 31 pass 32 { 33 ambient 0.500000 0.500000 0.500000 1.000000 34 diffuse 0.800000 0.800000 0.800000 1.000000 35 emissive 0.000000 0.000000 0.000000 1.000000 36 texture_unit 37 { 38 texture CuboidConnectionBodyTop.jpg 39 colour_op modulate 40 } 41 } 42 pass 43 { 44 ambient 0.0 0.0 0.0 45 diffuse 0.0 0.0 0.0 46 specular 0.500000 0.500000 0.500000 1.000000 12.500000 47 scene_blend add 48 } 49 } 50 } 26 51 material CuboidLandingZone/TEXFACE/babel-wall1a.jpg 27 52 { … … 74 99 } 75 100 } 101 material CuboidConnectionLong/TEXFACE/CuboidConnectionBodySide.jpg 102 { 103 receive_shadows on 104 technique 105 { 106 pass 107 { 108 ambient 0.500000 0.500000 0.500000 1.000000 109 diffuse 0.800000 0.800000 0.800000 1.000000 110 emissive 0.000000 0.000000 0.000000 1.000000 111 texture_unit 112 { 113 texture CuboidConnectionBodySide.jpg 114 colour_op modulate 115 } 116 } 117 pass 118 { 119 ambient 0.0 0.0 0.0 120 diffuse 0.0 0.0 0.0 121 specular 0.500000 0.500000 0.500000 1.000000 12.500000 122 scene_blend add 123 } 124 } 125 } 126 material Material.002/TEXFACE 127 { 128 receive_shadows on 129 technique 130 { 131 pass 132 { 133 ambient 0.500000 0.500000 0.500000 1.000000 134 diffuse 0.800000 0.800000 0.800000 1.000000 135 specular 0.500000 0.500000 0.500000 1.000000 12.500000 136 emissive 0.000000 0.000000 0.000000 1.000000 137 } 138 } 139 } 140 material CuboidConnectionBody/TEXFACE/babel-wall1a.jpg 141 { 142 receive_shadows on 143 technique 144 { 145 pass 146 { 147 ambient 0.500000 0.500000 0.500000 1.000000 148 diffuse 0.800000 0.800000 0.800000 1.000000 149 emissive 0.000000 0.000000 0.000000 1.000000 150 texture_unit 151 { 152 texture babel-wall1a.jpg 153 colour_op modulate 154 } 155 } 156 pass 157 { 158 ambient 0.0 0.0 0.0 159 diffuse 0.0 0.0 0.0 160 specular 0.500000 0.500000 0.500000 1.000000 12.500000 161 scene_blend add 162 } 163 } 164 } 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scene_blend add 262 } 263 } 264 } 265 material CuboidLandingZone/TEXFACE/babel-wall1b.jpg 266 { 267 receive_shadows on 268 technique 269 { 270 pass 271 { 272 ambient 0.500000 0.500000 0.500000 1.000000 273 diffuse 0.800000 0.800000 0.800000 1.000000 274 emissive 0.000000 0.000000 0.000000 1.000000 275 texture_unit 276 { 277 texture babel-wall1b.jpg 278 colour_op modulate 279 } 280 } 281 pass 282 { 283 ambient 0.0 0.0 0.0 284 diffuse 0.0 0.0 0.0 285 specular 0.500000 0.500000 0.500000 1.000000 12.500000 286 scene_blend add 287 } 288 } 289 } 290 material CuboidLandingZone/TEXFACE/babel-wall6a.jpg 291 { 292 receive_shadows on 293 technique 294 { 295 pass 296 { 297 ambient 0.500000 0.500000 0.500000 1.000000 298 diffuse 0.800000 0.800000 0.800000 1.000000 299 emissive 0.000000 0.000000 0.000000 1.000000 300 texture_unit 301 { 302 texture babel-wall6a.jpg 303 colour_op modulate 304 } 305 } 306 pass 307 { 308 ambient 0.0 0.0 0.0 309 diffuse 0.0 0.0 0.0 310 specular 0.500000 0.500000 0.500000 1.000000 12.500000 311 scene_blend add 312 } 313 } 314 } 76 315 material SemiCircleCockpit/TEXFACE/CockpitNose.jpg 77 316 { … … 99 338 } 100 339 } 101 material Material.002/TEXFACE 102 { 103 receive_shadows on 104 technique 105 { 106 pass 107 { 108 ambient 0.500000 0.500000 0.500000 1.000000 109 diffuse 0.800000 0.800000 0.800000 1.000000 110 specular 0.500000 0.500000 0.500000 1.000000 12.500000 111 emissive 0.000000 0.000000 0.000000 1.000000 112 } 113 } 114 } 115 material CuboidConnectionBody/TEXFACE/babel-wall1a.jpg 116 { 117 receive_shadows on 118 technique 119 { 120 pass 121 { 122 ambient 0.500000 0.500000 0.500000 1.000000 123 diffuse 0.800000 0.800000 0.800000 1.000000 124 emissive 0.000000 0.000000 0.000000 1.000000 125 texture_unit 126 { 127 texture babel-wall1a.jpg 128 colour_op modulate 129 } 130 } 131 pass 132 { 133 ambient 0.0 0.0 0.0 134 diffuse 0.0 0.0 0.0 135 specular 0.500000 0.500000 0.500000 1.000000 12.500000 136 scene_blend add 137 } 138 } 139 } 140 material 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