- Timestamp:
- Dec 10, 2008, 1:46:10 PM (16 years ago)
- Location:
- data/media/materials
- Files:
-
- 2 added
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
data/media/materials/scripts/CuboidSpaceStation.material
r5313 r5334 1 material SemiCircleCockpit/TEXFACE 2 { 3 receive_shadows on 4 technique 5 { 6 pass 7 { 8 ambient 0.500000 0.500000 0.500000 1.000000 9 diffuse 0.800000 0.800000 0.800000 1.000000 10 specular 0.500000 0.500000 0.500000 1.000000 12.500000 11 emissive 0.000000 0.000000 0.000000 1.000000 12 } 13 } 14 } 1 15 material DoubleCuboidBody/TEXFACE/babel-wall1a.jpg 2 16 { … … 138 152 } 139 153 } 154 material Material/TEXFACE/babel-base2.jpg 155 { 156 receive_shadows on 157 technique 158 { 159 pass 160 { 161 ambient 0.500000 0.500000 0.500000 1.000000 162 diffuse 0.800000 0.800000 0.800000 1.000000 163 emissive 0.000000 0.000000 0.000000 1.000000 164 texture_unit 165 { 166 texture babel-base2.jpg 167 colour_op modulate 168 } 169 } 170 pass 171 { 172 ambient 0.0 0.0 0.0 173 diffuse 0.0 0.0 0.0 174 specular 0.500000 0.500000 0.500000 1.000000 12.500000 175 scene_blend add 176 } 177 } 178 } 140 179 material CuboidConnectionBody/TEXFACE/babel-wall1a.jpg 141 180 { … … 188 227 } 189 228 } 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441 } 442 } 265 443 material CuboidLandingZone/TEXFACE/babel-wall1b.jpg 266 444 { … … 313 491 } 314 492 } 315 material SemiCircleCockpit/TEXFACE/CockpitNose.jpg 316 { 317 receive_shadows on 318 technique 319 { 320 pass 321 { 322 ambient 0.500000 0.500000 0.500000 1.000000 323 diffuse 0.800000 0.800000 0.800000 1.000000 324 emissive 0.000000 0.000000 0.000000 1.000000 325 texture_unit 326 { 327 texture CockpitNose.jpg 328 colour_op modulate 329 } 330 } 331 pass 332 { 333 ambient 0.0 0.0 0.0 334 diffuse 0.0 0.0 0.0 335 specular 0.500000 0.500000 0.500000 1.000000 12.500000 336 scene_blend add 493 material SemiCircleCockpit/TEXFACE/babel-wall1a.jpg 494 { 495 receive_shadows on 496 technique 497 { 498 pass 499 { 500 ambient 0.500000 0.500000 0.500000 1.000000 501 diffuse 0.800000 0.800000 0.800000 1.000000 502 emissive 0.000000 0.000000 0.000000 1.000000 503 texture_unit 504 { 505 texture babel-wall1a.jpg 506 colour_op modulate 507 } 508 } 509 pass 510 { 511 ambient 0.0 0.0 0.0 512 diffuse 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