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Changeset 5519 for data


Ignore:
Timestamp:
May 18, 2009, 4:01:54 PM (16 years ago)
Author:
Hagen
Message:

some models…bla

Location:
data/media
Files:
15 added
5 edited

Legend:

Unmodified
Added
Removed
  • data/media/levels/presentation_dm.oxw

    r5514 r5519  
    1515  >
    1616    <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" />
     17
     18
     19<Model mesh="can.mesh" scale=10 position="0,0,-100" />
     20
    1721
    1822<?lua
  • data/media/levels/spaceshiptemplates_presentation.oxw

    r5503 r5519  
    3535    </collisionShapes>
    3636<?lua
    37   include("levels/weaponsettings1.oxw")
     37  include("levels/weaponsettings2.oxw")
    3838?>
    3939  </SpaceShip>
  • data/media/levels/tutorial.oxw

    r5502 r5519  
    2626    <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" />
    2727
    28 <Drone primaryThrust=100 auxiliaryThrust=100 rotationThrust=100 mass = 50 linearDamping = 0.9 angularDamping = 0.7>
    29   <attached>
    30     <Model scale="10" mesh="Cylinder.mesh"/>
    31   </attached>
    32   <collisionShapes>
    33     <BoxCollisionShape position="0,0,0"      halfExtents="10, 10, 10" />
    34   </collisionShapes>
    35 </Drone>
    36 
    37 <Drone primaryThrust="100" auxilaryThrust="30" rotationThrust="10"
    38 
    39 mass = 50
    40 linearDamping = 0.9
    41 angularDamping = 0.7
    42 
    43 
    44 >
    45   <attached>
    46     <Model scale="10" mesh="drone.mesh"/>
    47   </attached>
    48   <collisionShapes>
    49     <BoxCollisionShape position="0,0,0"      halfExtents="10, 10, 10" />
    50   </collisionShapes>
    51 </Drone>
    52 
    53 
    54 
     28<Model mesh="hs-w01.mesh" scale=10 position="0,0,-100" />
     29<Model mesh="hs-w01s.mesh" scale=10 position="0,0,-100" />
    5530
    5631<?lua
  • data/media/levels/weaponsettings2.oxw

    r5502 r5519  
    11    <weaponslots>
    2       <WeaponSlot position="-15,-1.5,0" yaw=0 pitch=0 roll=0 />
    3       <WeaponSlot position="15,-1.5,0" yaw=0 pitch=0 roll=0 />
     2      <WeaponSlot position="-15,-0.5,0" yaw=0 pitch=0 roll=0 />
     3      <WeaponSlot position="15,-.5,0" yaw=0 pitch=0 roll=0 />
    44      <WeaponSlot position="0,0,-45" yaw=0 pitch=0 roll=0 />
    55    </weaponslots>
     
    1616        <Weapon>
    1717          <attached>
    18             <Model mesh="LightningGun.mesh" pitch="78" roll="90" yaw="90" position="0,-1.3,0" scale="0.5,0.5,0.5"/>
    19             <Model mesh="LightningGun-s.mesh" pitch="78" roll="90" yaw="90" position="0.2,-1.3,0" scale="0.5,0.5,0.5"/>
     18            <Model mesh="hs-w01.mesh" roll="195"/>
     19            <Model mesh="hs-w01s.mesh" roll="195" position="0.1,-0.5,0"/>
    2020          </attached>
    21           <LightningGun mode=0 muzzleoffset="0,0,-20" />
     21          <HsW01 mode=0 munitionpershot=0 delay=0 material="Flares/point_lensflare" muzzleoffset="-2,-0.2,-20" />
     22          <HsW01 mode=0 munitionpershot=0 delay=0.125 material="Flares/point_lensflare" muzzleoffset="2,0.2,-20" />
    2223          <LaserFire mode=1 damage=1 munitionpershot=0 reloadtime=1 muzzleoffset="0,5,0" />
    2324          <LaserFire mode=1 damage=1 munitionpershot=0 reloadtime=1 muzzleoffset="0,-5,0" />
     
    2526        <Weapon>
    2627          <attached>
    27             <Model mesh="LightningGun.mesh" pitch="103" roll="90" yaw="90" position="0,-1.35,0" scale="0.5,0.5,0.5"/>
    28             <Model mesh="LightningGun-s.mesh" pitch="103" roll="90" yaw="90" position="0.2,-1.35,0" scale="0.5,0.5,0.5"/>
     28            <Model mesh="hs-w01.mesh" roll="165"/>
     29            <Model mesh="hs-w01s.mesh" roll="165" position="-0.1,-0.5,0"/>
    2930          </attached>
    30           <LightningGun mode=0 muzzleoffset="0,0,-20" />
     31          <HsW01 mode=0 munitionpershot=0 delay=0  material="Flares/point_lensflare"muzzleoffset="2,-0.2,-20" />
     32          <HsW01 mode=0 munitionpershot=0 delay=0.125 material="Flares/point_lensflare" muzzleoffset="-2,0.2,-20" />
     33          <!--LaserFire mode=0 munitionpershot=0 muzzleoffset="0,0,-25" /-->
    3134          <LaserFire mode=1 damage=1 munitionpershot=0 reloadtime=1 muzzleoffset="0,5,0" />
    3235          <LaserFire mode=1 damage=1 munitionpershot=0 reloadtime=1 muzzleoffset="0,-5,0" />
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