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Changeset 5526 for data/media/levels


Ignore:
Timestamp:
May 20, 2009, 8:55:23 PM (16 years ago)
Author:
danielh
Message:

Moved most of the inventory logic to C++ (slight speedup, but still slow)

File:
1 edited

Legend:

Unmodified
Added
Removed
  • data/media/levels/pickuptest.oxw

    r5506 r5526  
    1515   
    1616    <Template name="jumpTest" baseclass="Jump">
    17         <Jump velocity="0,0,500" jumpsAvailable="10" />
     17        <Jump velocity="0,0,500" jumpsAvailable="1" guiImage="decal.jpg" guiText="TEST" />
    1818    </Template>
    1919    <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" />
    2020
    21     <PickupSpawner item="jumpTest" triggerDistance="20" respawnTime="10" position="100, 0, 0">
     21    <PickupSpawner item="jumpTest" triggerDistance="20" respawnTime="2" position="100, 0, 0">
    2222        <attached>
    2323            <Model mesh="sphere.mesh" scale="3.0" />
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